[RFLB]
{
ID=102;
name=RapidFireLightBertha;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=2950;
reloadtime=2.0;
weaponvelocity=750;
energypershot=30;
areaofeffect=148;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=1850;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=413;
}
}
[Abel]
{
ID=216;
name=RapidFireLightBertha;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=3000;
reloadtime=2.4;
weaponvelocity=750;
energypershot=30;
areaofeffect=148;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=1850;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=486;
}
}
[Caine]
{
ID=154;
name=RapidFireLightTimmy;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=3000;
reloadtime=2.7;
weaponvelocity=750;
energypershot=35;
areaofeffect=152;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=2200;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=611;
}
}
[AcidRain]
{
ID=217;
name=AcidRain;
rendertype=1;
meteor=1;
model=AcidRain;
randomdecay=5;
weaponvelocity=950;
areaofeffect=170;
edgeeffectiveness=0.5;
soundhit=hiss;
firestarter=30;
explosiongaf=fx;
explosionart=steam;
waterexplosiongaf=fx;
waterexplosionart=steam;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=100;
ARMCOM=80;
CORCOM=80;
ARMDECOM=180;
CORDECOM=180;
ARMVULC=430;
CORBUZZ=430;
ARMMINE1=40;
ARMMINE2=40;
ARMMINE3=40;
ARMMINE4=40;
ARMMINE6=40;
CORMINE1=40;
CORMINE2=40;
CORMINE3=40;
CORMINE6=40;
ARMWIN=70;
CORWIN=70;
ARMMEX=90;
CORMEX=90;
ARMESTOR=440;
ARMMSTOR=440;
CORESTOR=440;
CORMSTOR=440;
ARMMOHO=300;
CORMOHO=300;
ARMSILO=750;
CORSILO=750;
ARMTHUND=150;
ARMBRAWL=400;
ARMPEEP=20;
ARMFIG=75;
ARMCA=80;
ARMACA=150;
ARMATLAS=10;
ARMPNIX=180;
ARMHAWK=230;
ARMLANCE=160;
CORFINK=30;
CORVENG=80;
CORVAMP=210;
CORHURC=180;
CORTITAN=145;
CORACA=150;
CORSHAD=150;
CORAPE=460;
CORCA=80;
CORVALK=80;
}
}
[ARMAH_WEAPON]
{
ID=196;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=560;
reloadtime=1.21;
weapontimer=5;
weaponvelocity=670;
startvelocity=450;
weaponacceleration=164;
turnrate=63000;
areaofeffect=48;
metalpershot=0;
soundstart=MISLITE2;
soundhit=packohit;
SoundWater=SplsSml;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=20;
CORVALKII=59;
CORESEEB=59;
CORMOSQ=59;
ARMCA=59;
ARMPEEP=59;
ARMFIG=59;
ARMTHUND=59;
ARMATLAS=59;
ARMKAM=59;
CORCA=59;
CORFINK=59;
CORVENG=59;
CORSHAD=59;
CORVALK=59;
BLADEW=59;
ARMACA=59;
ARMBRAWL=59;
ARMPNIX=59;
ARMLANCE=59;
ARMHAWK=59;
ARMAWAC=59;
ARMCYBR=59;
ARMDFLY=59;
BLADE=59;
CORGRIPN=59;
CORACA=59;
CORAPE=59;
CORHURC=59;
CORTITAN=59;
CORVAMP=59;
ARMRB=59;
ARMSL=59;
BLACKDAWN=59;
CORAWAC=59;
CORCRW=59;
ARMCSA=59;
ARMSEHAK=59;
ARMSFIG=59;
ARMSEAP=59;
ARMSABER=59;
ARMSB=59;
CORCSA=59;
CORHUNT=59;
CORSFIG=59;
CORSEAP=59;
CORCUT=59;
CORSB=59;
}
}
[ARMAMB_GUN]
{
ID=40;
name=Pop-upCannon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=1480;
reloadtime=6.5;
weaponvelocity=440;
areaofeffect=162;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=bertha6;
SoundWater=towaterex;
minbarrelangle=-35;
accuracy=500;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=2968;
}
}
[ARMAMPH_WEAPON1]
{
ID=156;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=320;
reloadtime=1.27;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
energypershot=54;
soundstart=LASRHVY2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=20;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=231;
}
}
[ARMAMPH_MISSILE]
{
ID=157;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=600;
reloadtime=2.2;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=141;
turnrate=48000;
areaofeffect=48;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
SoundWater=SPLSSML;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=37;
CORVALKII=110;
CORESEEB=110;
CORMOSQ=110;
ARMCA=110;
ARMPEEP=110;
ARMFIG=110;
ARMTHUND=110;
ARMATLAS=110;
ARMKAM=110;
CORCA=110;
CORFINK=110;
CORVENG=110;
CORSHAD=110;
CORVALK=110;
BLADEW=110;
ARMACA=110;
ARMBRAWL=110;
ARMPNIX=110;
ARMLANCE=110;
ARMHAWK=110;
ARMAWAC=110;
ARMCYBR=110;
ARMDFLY=110;
BLADE=110;
CORGRIPN=110;
CORACA=110;
CORAPE=110;
CORHURC=110;
CORTITAN=110;
CORVAMP=110;
ARMRB=110;
ARMSL=110;
BLACKDAWN=110;
CORAWAC=110;
CORCRW=110;
ARMCSA=110;
ARMSEHAK=110;
ARMSFIG=110;
ARMSEAP=110;
ARMSABER=110;
ARMSB=110;
CORCSA=110;
CORHUNT=110;
CORSFIG=110;
CORSEAP=110;
CORCUT=110;
CORSB=110;
}
}
[ARMANAC_WEAPON]
{
ID=178;
name=MediumPlasmaCannon;
rendertype=4;
color=0;
lineofsight=1;
turret=1;
range=350;
reloadtime=1.75;
weaponvelocity=400;
areaofeffect=80;
edgeeffectiveness=0.0;
soundstart=canlite3;
soundhit=xplosml3;
tolerance=1500;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=223;
}
}
[ARMATL_TORPEDO]
{
ID=86;
name=UnguidedTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=Advtorpedo;
propeller=1;
range=1280;
reloadtime=5.4;
weapontimer=6.5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=20;
turnrate=1500;
areaofeffect=166;
edgeeffectiveness=0.50;
soundstart=EXPLODE2;
soundhit=EXMINE7;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=1167;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2456;
ARMCOM=1228;
CORCOM=1228;
}
}
[ARMBANTHA_FIRE]
{
ID=224;
name=ImpulsionBlaster;
rendertype=1;
lineofsight=1;
turret=1;
minbarrelangle=-15;
model=BPulse;
range=565;
reloadtime=2.1;
weaponvelocity=450;
areaofeffect=64;
edgeeffectiveness=0.0;
soundstart=Lasrhvy2;
soundhit=xplosml3;
burnblow=1;
tolerance=6000;
explosiongaf=pdgexp1;
explosionart=pdgexp1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=6948;
}
}
[ARM_CIR]
{
ID=220;
name=ChainCannon;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=fmdmisl;
range=1080;
reloadtime=2.7;
weapontimer=3;
turnrate=30000;
guidance=1;
tracks=1;
firestarter=20;
selfprop=1;
tolerance=10000;
smokedelay=.1;
smoketrail=1;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=150;
areaofeffect=128;
edgeeffectiveness=0.33;
energypershot=0;
metalpershot=0;
soundtrigger=1;
soundstart=bugmis;
soundhit=FLAKHIT;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
startsmoke=1;
[DAMAGE]
{
default=170;
CORVALKII=511;
CORESEEB=511;
CORMOSQ=511;
ARMCA=511;
ARMPEEP=511;
ARMFIG=511;
ARMTHUND=511;
ARMATLAS=511;
ARMKAM=511;
CORCA=511;
CORFINK=511;
CORVENG=511;
CORSHAD=511;
CORVALK=511;
BLADEW=511;
ARMACA=511;
ARMBRAWL=511;
ARMPNIX=511;
ARMLANCE=511;
ARMHAWK=511;
ARMAWAC=511;
ARMCYBR=511;
ARMDFLY=511;
BLADE=511;
CORGRIPN=511;
CORACA=511;
CORAPE=511;
CORHURC=511;
CORTITAN=511;
CORVAMP=511;
ARMRB=511;
ARMSL=511;
BLACKDAWN=511;
CORAWAC=511;
CORCRW=511;
ARMCSA=511;
ARMSEHAK=511;
ARMSFIG=511;
ARMSEAP=511;
ARMSABER=511;
ARMSB=511;
CORCSA=511;
CORHUNT=511;
CORSFIG=511;
CORSEAP=511;
CORCUT=511;
CORSB=511;
}
}
[ARMCOMBOMB]
{
ID=226;
name=ArmComBomb;
rendertype=1;
meteor=1;
model=armcom1;
randomdecay=5;
weaponvelocity=50;
areaofeffect=950;
edgeeffectiveness=0.75;
soundstart=comdrop;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=9999;
ARMCOM=1;
CORCOM=1;
}
}
[Arm_pidr]
{
ID=239;
Name=PlasmaImplosionDumpRocket;
RenderType=1;
LineOfSight=1;
Model=plasmafire;
Range=1000;
ReloadTime=10;
NoAutoRange=1;
WeaponTimer=5;
FlightTime=175;
StartVelocity=200;
WeaponVelocity=400;
Cruisealt=260;
WeaponAcceleration=40;
TurnRate=1500;
AreaOfEffect=320;
EdgeEffectiveness=0.0;
Cruise=0;
Targetable=0;
CommandFire=1;
SoundStart=bombdropxx;
SoundHit=tonukeex;
SoundWater=towaterex;
FireStarter=100;
SmokeDelay=.2;
Tracks=1;
SelfProp=1;
SmokeTrail=1;
TwoPhase=0;
Guidance=1;
Tolerance=8000;
UnitsOnly=0;
ShakeMagnitude=80;
ShakeDuration=1.0;
ExplosionGAF=TOWERS;
ExplosionArt=bigboom;
WaterExplosionGAF=fx;
WaterExplosionArt=h2oboom2;
LavaExplosionGAF=fx;
LavaExplosionArt=lavasplashlg;
StartSmoke=1;
[DAMAGE]
{
Default=12000;
ARMCOM=1999;
CORCOM=1999;
}
}
[ARMDFLY_PARALYZER]
{
ID=229;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=0;
paralyzer=1;
minbarrelangle=0;
range=820;
reloadtime=3;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=1000;
}
}
[COAX_DEPTHCHARGE]
{
ID=247;
name=DepthCharge;
rendertype=1;
lineofsight=1;
turret=1;
model=depthcharge;
propeller=1;
range=1000;
reloadtime=2;
weapontimer=6;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=8000;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE5;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=130;
ARMCOM=261;
CORCOM=261;
ArmPomPom=261;
corbarrel=261;
ARMSNIPE=261;
CORSKTL=261;
ARMTICK=261;
COMMANDO=261;
CONSUL=261;
CORFAST=261;
ARMACSUB=261;
CORACSUB=261;
ARMSUB=261;
CORSUB=261;
ARMSUBK=261;
CORSHARK=261;
TAWF009=261;
CORSSUB=261;
ARMPINCER=261;
CORGARP=261;
CORSEAL=261;
ARMCROC=261;
CORPARROW=261;
CORAMPH=261;
MARAUDER=261;
SHIVA=261;
INTRUDER=261;
ARMRECL=261;
CORRECL=261;
ARMSCRAM=261;
CORSQUID=261;
ARMDECOM=261;
CORDECOM=261;
ARMTANKER=261;
CORTANKER=261;
ARMSPID=261;
ARMVADER=261;
CORROACH=261;
ARMSPY=261;
CORSPY=261;
}
}
[ARMEMP_WEAPON]
{
ID=249;
name=TacNuke;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=empmisl;
range=3800;
reloadtime=120;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=750;
weaponacceleration=180;
turnrate=32768;
areaofeffect=600;
edgeeffectiveness=0.0;
energypershot=31250;
metalpershot=1000;
soundstart=launch3;
soundhit=Xplonuk5;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
stockpile=1;
commandfire=1;
targetable=1;
cruise=0;
tracks=1;
shakemagnitude=150;
shakeduration=2.5;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
lavaexplosiongaf=commboom2;
lavaexplosionart=commboom2;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[PANTHER_MISSILE]
{
ID=242;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=600;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=141;
turnrate=48000;
areaofeffect=48;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
SoundWater=SPLSSML;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=13;
CORVALKII=40;
CORESEEB=40;
CORMOSQ=40;
ARMCA=40;
ARMPEEP=40;
ARMFIG=40;
ARMTHUND=40;
ARMATLAS=40;
ARMKAM=40;
CORCA=40;
CORFINK=40;
CORVENG=40;
CORSHAD=40;
CORVALK=40;
BLADEW=40;
ARMACA=40;
ARMBRAWL=40;
ARMPNIX=40;
ARMLANCE=40;
ARMHAWK=40;
ARMAWAC=40;
ARMCYBR=40;
ARMDFLY=40;
BLADE=40;
CORGRIPN=40;
CORACA=40;
CORAPE=40;
CORHURC=40;
CORTITAN=40;
CORVAMP=40;
ARMRB=40;
ARMSL=40;
BLACKDAWN=40;
CORAWAC=40;
CORCRW=40;
ARMCSA=40;
ARMSEHAK=40;
ARMSFIG=40;
ARMSEAP=40;
ARMSABER=40;
ARMSB=40;
CORCSA=40;
CORHUNT=40;
CORSFIG=40;
CORSEAP=40;
CORCUT=40;
CORSB=40;
}
}
[ARM_FATBOY_NOTALASER]
{
ID=236;
name=HeavyPlasma;
rendertype=4;
color=3;
ballistic=1;
turret=1;
minbarrelangle=-20;
range=900;
accuracy=1000;
reloadtime=4.6;
energypershot=0;
weaponvelocity=360;
areaofeffect=176;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=XPLOLRG3;
SoundWater=towaterex;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
shakemagnitude=4;
shakeduration=1;
[DAMAGE]
{
default=2065;
}
}
[ARMFLAK_GUN]
{
ID=42;
name=FlakCannon;
rendertype=4;
color=0;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=800;
reloadtime=0.675;
weapontimer=1;
weaponvelocity=1500;
areaofeffect=128;
edgeeffectiveness=0.85;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=253;
CORESEEB=253;
CORMOSQ=253;
ARMCA=253;
ARMPEEP=253;
ARMFIG=253;
ARMTHUND=253;
ARMATLAS=253;
ARMKAM=253;
CORCA=253;
CORFINK=253;
CORVENG=253;
CORSHAD=253;
CORVALK=253;
BLADEW=253;
ARMACA=253;
ARMBRAWL=253;
ARMPNIX=253;
ARMLANCE=253;
ARMHAWK=253;
ARMAWAC=253;
ARMCYBR=253;
ARMDFLY=253;
BLADE=253;
CORGRIPN=253;
CORACA=253;
CORAPE=253;
CORHURC=253;
CORTITAN=253;
CORVAMP=253;
ARMRB=253;
ARMSL=253;
BLACKDAWN=253;
CORAWAC=253;
CORCRW=253;
ARMCSA=253;
ARMSEHAK=253;
ARMSFIG=253;
ARMSEAP=253;
ARMSABER=253;
ARMSB=253;
CORCSA=253;
CORHUNT=253;
CORSFIG=253;
CORSEAP=253;
CORCUT=253;
CORSB=253;
}
}
[MED_EMG]
{
ID=41;
name=E.M.G.;
rendertype=4;
color=1;
lineofsight=1;
turret=0;
range=320;
reloadtime=0.626;
weapontimer=1;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=.1;
soundstart=armsml2;
turnrate=7500;
guidance=1;
tracks=1;
selfprop=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=11;
}
}
[Armlatnk_weapon]
{
ID=166;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=320;
reloadtime=1.5;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=10;
soundtrigger=1;
energypershot=31;
tolerance=2000;
soundstart=lghthvy1;
soundhit=lashit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=131;
}
}
[ARMLEMM_KILLED]
{
ID=78;
name=Low-yieldWide-areaBomb;
rendertype=4;
color=2;
ballistic=1;
range=350;
reloadtime=3.6;
edgeeffectiveness=0;
weaponvelocity=250;
areaofeffect=360;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLSMED;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=10;
shakeduration=1;
[DAMAGE]
{
default=438;
ARMLEMM=42;
}
}
[ARMMANNI_WEAPON]
{
ID=175;
name=AnnihilatorWeapon;
rendertype=1;
model=doomlaser;
lineofsight=1;
turret=1;
range=1000;
reloadtime=7.875;
energypershot=2206;
weaponvelocity=1250;
areaofeffect=32;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=blodboom;
explosionart=blodboom;
waterexplosiongaf=blodboom;
waterexplosionart=blodboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=3000;
ARMCOM=1500;
CORCOM=1500;
}
}
[ARMMAV_WEAPON]
{
ID=190;
name=GaussCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=300;
reloadtime=0.5;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Mavgun2;
soundhit=XPLOSML4;
tolerance=1500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=544;
}
}
[ARMMECH_CANNON]
{
ID=61;
Name=MechPlasmaCannon;
RenderType=3;
LineOfSight=1;
Turret=1;
Model=NrgyShlA;
Range=300;
ReloadTime=2.0;
WeaponTimer=2;
WeaponVelocity=600;
AreaOfEffect=48;
SoundStart=KroGun1;
SoundHit=XploMed2;
SoundWater=SplsSml;
Tolerance=1600;
Explosiongaf=fx;
Explosionart=explode5;
WaterExplosiongaf=fx;
WaterExplosionart=h2oboom1;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplashsm;
StartSmoke=1;
FireStarter=5;
[DAMAGE]
{
Default=1560;
}
}
[MEDIUMFIXED_GUN]
{
ID=144;
name=MediumPlasmaCannon;
rendertype=4;
color=2;
LineOfSight=1;
minbarrelangle=-75;
turret=1;
range=630;
reloadtime=2.5;
weaponvelocity=550;
areaofeffect=128;
edgeeffectiveness=0.0;
burnblow=1;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSMED;
tolerance=1250;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=957;
}
}
[ARMMH_WEAPON]
{
ID=197;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=armmhmsl;
range=933;
reloadtime=11.25;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=400;
weaponacceleration=40;
turnrate=24384;
areaofeffect=96;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=957;
}
}
[MINE_LIGHT]
{
ID=184;
name=LightMine;
rendertype=4;
color=2;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=450;
soundstart=largegun;
soundhit=EXMINE2;
edgeeffectiveness=0.5;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=explode2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=650;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=6.5;
cormlv=6.5;
cormlk=6.5;
ARMMLS=6.5;
CORMLS=6.5;
}
}
[MINE_MEDIUM]
{
ID=185;
name=MediumMine;
rendertype=4;
color=3;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=375;
soundstart=largegun;
soundhit=EXMINE3;
edgeeffectiveness=0.5;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=explode2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=1950;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=19.5;
cormlv=19.5;
cormlk=19.5;
ARMMLS=19.5;
CORMLS=19.5;
}
}
[MINE_HEAVY]
{
ID=186;
name=HeavyMine;
rendertype=4;
color=3;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=EXMINE4;
SoundWater=towaterex;
edgeeffectiveness=0.5;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=mineboom;
waterexplosionart=mineboom;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5850;
ARMCOM=1000;
CORCOM=1000;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=58.5;
cormlv=58.5;
cormlk=58.5;
ARMMLS=58.5;
CORMLS=58.5;
}
}
[MINE_SABOTAGE]
{
ID=187;
name=SabotageMine;
rendertype=4;
color=0;
ballistic=1;
paralyzer=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=275;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.99;
[DAMAGE]
{
default=5200;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine6=0;
armmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine6=0;
cormine7=0;
cortronm=0;
armspy=0;
corspy=0;
armmlv=96;
cormlv=96;
cormlk=96;
ARMMLS=96;
CORMLS=96;
}
}
[MINE_NUKE]
{
ID=189;
name=NuclearMine;
rendertype=4;
color=3;
ballistic=1;
range=1000;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=768;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLASH_NUKE;
waterweapon=1;
edgeeffectiveness=0.1;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
shakemagnitude=250;
shakeduration=3.5;
[DAMAGE]
{
default=15000;
ARMCOM=1900;
CORCOM=1900;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=7500;
cormlv=7500;
cormlk=7500;
ARMMLS=7500;
CORMLS=7500;
}
}
[ANTIMINE_ROCKET]
{
ID=232;
name=Anti-mineRocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=shipmissile;
range=800;
reloadtime=45;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=350;
weaponacceleration=50;
turnrate=32768;
areaofeffect=720;
edgeeffectiveness=0.99;
energypershot=2500;
metalpershot=45;
stockpile=1;
commandfire=1;
soundstart=Rockhvy3;
soundhit=xplonuk3;
SoundWater=towaterex;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=16;
shakeduration=1;
explosiongaf=Ringboom;
explosionart=Ringboom;
waterexplosiongaf=Ringboom;
waterexplosionart=Ringboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1200;
armmine1=200;
armmine2=200;
armmine3=200;
armmine4=200;
armmine6=200;
armmine7=200;
armfmine1=200;
armfmine3=200;
armfmine4=200;
armempm=200;
cortronm=200;
cormine1=200;
cormine2=200;
cormine3=200;
cormine6=200;
cormine7=200;
corfmine1=200;
corfmine3=200;
corfmine4=200;
ARMNANOTC2=800;
ARMNANOTC3=800;
CORNANOTC2=800;
CORNANOTC3=800;
TalGate=200;
CORVALKII=0;
gznukpl=0;
ADVMOHO=0;
ARMAAP=0;
ARMACA=0;
ARMACK=0;
ARMACV=0;
ARMALAB=0;
ARMAMD=0;
ARMANNI=0;
ARMAP=0;
ARMARAD=200;
ARMASER=200;
ARMASY=0;
ARMATLAS=0;
ARMAVP=0;
ARMBATS=0;
ARMBRAWL=0;
ARMBRTHA=0;
ARMBULL=0;
ARMCA=0;
ARMCARRY=200;
ARMCK=0;
ARMCOM=0;
ARMCROC=0;
ARMCRUS=0;
ARMCS=0;
ARMCV=0;
ARMDRAG=0;
ARMESTOR=0;
ARMFAST=0;
ARMFAV=0;
ARMFIDO=0;
ARMFIG=0;
ARMFLASH=0;
ARMFUS=0;
ARMGATE=0;
ARMGEO=0;
ARMGUARD=0;
ARMHAM=0;
ARMHAWK=0;
ARMHLT=0;
ARMJAM=200;
ARMJETH=0;
ARMLAB=0;
ARMLANCE=0;
ARMLLT=0;
ARMMAKR=0;
CORMART=0;
ARMMERL=0;
ARMMEX=0;
ARMMOHO=0;
ARMMSHIP=0;
ARMMSTOR=0;
ARMPEEP=0;
ARMPNIX=0;
ARMPT=0;
ARMPW=0;
ARMRAD=200;
ARMRL=0;
ARMROCK=0;
ARMROY=0;
ARMSAM=0;
ARMSEER=200;
ARMSILO=0;
ARMSOLAR=0;
ARMSONAR=200;
ARMSPID=0;
ARMSTUMP=0;
ARMSUB=0;
ARMSUBK=0;
ARMSY=0;
ARMTHUND=0;
ARMTIDE=0;
ARMTL=0;
ARMTSHIP=0;
ARMVADER=0;
ARMVP=0;
ARMWIN=0;
ARMZEUS=0;
CORAAP=0;
CORACA=0;
CORACK=0;
CORACV=0;
CORAK=0;
CORALAB=0;
CORAP=0;
CORAPE=0;
CORARAD=200;
CORASY=0;
CORAVP=0;
CORBATS=0;
CORCA=0;
CORCAN=0;
CORCARRY=200;
CORCK=0;
CORCOM=0;
CORCRASH=0;
CORCRUS=0;
CORCS=0;
CORCV=0;
CORDOOM=0;
CORDRAG=0;
CORESTOR=0;
CORETER=200;
CORFAV=0;
CORTRUCK=0;
CORFINK=0;
CORFUS=0;
CORGATE=0;
CORGATOR=0;
CORGEO=0;
CORGOL=0;
CORHLT=0;
CORHURC=0;
CORINT=0;
CORLAB=0;
CORLLT=0;
CORMAKR=0;
ARMMART=0;
CORMEX=0;
CORMIST=0;
CORMOHO=0;
CORMSHIP=0;
CORMSTOR=0;
CORPT=0;
CORPUN=0;
CORPYRO=0;
CORRAD=200;
CORRAID=0;
CORREAP=0;
CORRL=0;
CORROACH=0;
CORROY=0;
CORSEAL=0;
CORSHAD=0;
CORSHARK=0;
CORSILO=0;
CORSOLAR=0;
CORSONAR=200;
CORSPEC=200;
CORSTORM=0;
CORSUB=0;
CORSY=0;
CORTHUD=0;
CORTIDE=0;
CORTITAN=0;
CORTL=0;
CORTSHIP=0;
CORVALK=0;
CORVAMP=0;
CORVENG=0;
CORVP=0;
CORVRAD=200;
CORVROC=0;
CORWIN=0;
CORFMD=0;
CORBUILD=0;
ARMFRT=0;
CORMLV=0;
ARMFLAK=0;
CORFLAK=0;
ARMSJAM=200;
CORASON=200;
ARMFDRAG=0;
ARMFORT=0;
ARMMARK=200;
ARMMLV=0;
CORFMKR=0;
CORVOYR=200;
CORFRT=0;
ARMACSUB=0;
ARMANAC=0;
ARMCH=0;
HLLT=0;
ARMFHLT=0;
ARMFMKR=0;
ARMHP=0;
TAWF001=0;
TAWF003=0;
ARMSEAP=0;
ARMTHOVR=0;
ARMUWFUS=0;
ARMUWMEX=0;
CORACSUB=0;
CORCH=0;
CORFHLT=0;
CORFORT=0;
CORHP=0;
CORSJAM=200;
CORSEAP=0;
CORSNAP=0;
CORTHOVR=0;
CORUWFUS=0;
CORUWMEX=0;
CORVIPE=0;
ARMAMB=0;
CORTOAST=0;
ARMASON=200;
ARMSHLT=0;
ARMCYBR=0;
TAWF013=0;
ARMFBOY=0;
CORHRK=0;
CORMORT=0;
CORFDRAG=0;
ARMATL=0;
CORATL=0;
ArmPomPom=0;
ARMFARK=0;
CORKROG=0;
ARMDECOM=0;
ARMCKFUS=200;
ARMMAV=0;
CORPLAT=0;
CORDECOM=0;
ARMAMPH=0;
ARMAWAC=200;
CORMABM=0;
CORSS=0;
ARMPLAT=0;
CORUWMS=0;
ARMRECTR=0;
ARMSCRAM=200;
ARMSEHAK=200;
ARMSS=0;
ARMTARG=0;
CORAMPH=0;
ARMSNIPE=200;
CORAWAC=200;
CORFAST=0;
CORHUNT=200;
ARMCSA=0;
CORNECRO=0;
CORCSA=0;
ARMUWMS=0;
CORTARG=0;
TREM=0;
ARMLATNK=0;
CORLEVLR=0;
ARMORCO=0;
ARMWAR=0;
CORLAS=0;
ARMMMKR=0;
CORSUMO=200;
CORBLACKHY=0;
CORARCH=0;
ARMBEAC=0;
CORBEAC=0;
CORSSUB=0;
CORSCORP=0;
ARMSCORP=0;
ARMSPY=200;
ARMSH=0;
ARMAH=0;
ARMMH=0;
CORSH=0;
CORAH=0;
CORMH=0;
ARMVULC=0;
ARMDEV1=0;
CORDEV1=0;
CORMMKR=0;
CORUWES=0;
ARMAAS=0;
CORSFIG=0;
CORCKFUS=200;
CORBUZZ=0;
ARMUWES=0;
ARMSFIG=0;
CORSPY=200;
ARMFLEA=0;
TAWF114=0;
ARMYORK=0;
AAICKFUS=200;
CORSENT=0;
ARMSCAB=0;
CORTRON=0;
ARMEMP=0;
REQU=0;
PREC=0;
CAICKFUS=200;
Madsam=0;
WATCHER=200;
BLOTTER=200;
SPOTTER=200;
CONCEALER=200;
CORGRIPN=0;
armcir=0;
CORERAD=0;
ARMSPTK=0;
AAFUS=200;
CAFUS=200;
GORG=0;
ARMRAZ=0;
ARMMANT=0;
ARMMLS=0;
CORSCORPI=0;
ARMBFORTEW=0;
ARMBFORTNS=0;
COREBFORTEW=0;
COREBFORTNS=0;
CONSUL=0;
CORMUSKRAT=0;
ARMBEAVER=0;
AHERMES=0;
CORMLS=0;
CORAKICK=0;
CORGANT=0;
TLLVIKING=0;
ARMKAM=0;
clb=0;
AVTR=0;
ARMEYES=200;
ARMPB=0;
ARMCLAW=0;
CORMAW=0;
ARMGMM=0;
ARMVEIL=200;
CORSHROUD=200;
ARMDL=0;
CORDL=0;
COREXP=0;
CORBHMTH=0;
corbarrel=0;
ARMDF=0;
DEMOLISH=0;
TAWF009=0;
NSACLASH=0;
ARMSL=0;
ARMSHOCK=0;
ARMFHP=0;
CORFHP=0;
commando=200;
ARMBANTH=0;
ARMMANNI=0;
Bladew=0;
CORCRW=0;
ARMADVSOL=0;
CORADVSOL=0;
ARMAMEX=200;
ARMUWADVES=0;
CORUWADVES=0;
ARMUWADVMS=0;
CORUWADVMS=0;
CORWOLV=0;
CORTERMITE=0;
CORGARP=0;
CORPARROW=0;
ARMPINCER=0;
ARMJAMT=200;
CORJAMT=200;
ARMJANUS=0;
ARMFFLAK=0;
ARMMEDPC=0;
CORMOSQ=0;
DECADE=0;
CORESUPP=0;
CORESEEB=0;
ARMDFLY=0;
AAISILO=0;
ARMMG=200;
CORSQUID=200;
ARMLEMM=0;
CORMEXP=0;
CAISILO=0;
CORMG=200;
CORENAA=0;
ARMTICK=200;
ARMFATF=0;
CORFATF=0;
ARMUWMMM=0;
CORUWMMM=0;
CORTANKER=0;
CORSKTL=200;
ARMASP=0;
CORASP=0;
AAITIDE=0;
ARMUWMME=0;
CAITIDE=0;
AAIMEXX=0;
CAIMEXX=0;
ARMST=200;
CORUWMME=0;
CORMLK=0;
ARMTANKER=0;
PACKO=0;
ARMSABER=0;
ARMSB=0;
CORCUT=0;
CORSB=0;
BLACKDAWN=0;
BLADE=0;
MERCURY=0;
SCREAMER=0;
ASEADRAGON=0;
Darklord=0;
ARMALABE=0;
ARMASYN=0;
ARMAVPE=0;
ARMLABE=0;
ARMFRAD=0;
ARMSYN=0;
ARMVPN=0;
CORALABN=0;
CORASYN=0;
CORAVPN=0;
ARMALABW=0;
ARMASYE=0;
ARMAVPW=0;
CORLABE=0;
CORFRAD=0;
CORSYN=0;
ARMLABW=0;
CORVPN=0;
ARMFORTH=0;
ARMSYE=0;
ARMVPE=0;
ARMHPE=0;
CORALABE=0;
CORASYE=0;
CORAVPE=0;
CORHPE=0;
CORMPGUN=0;
ARMASYW=0;
CORLABW=0;
CORSYE=0;
CORVPE=0;
ARMFORTV=0;
ARMSYW=0;
ARMVPW=0;
ARMHPW=0;
CORALABW=0;
CORASYW=0;
CORAVPW=0;
CORHPW=0;
CORSYW=0;
CORVPW=0;
ARMFWHG=0;
ARMFHPE=0;
ARMFWVG=0;
ARMFHPW=0;
CORFORTH=0;
ARMFWLLT=0;
CORFORTV=0;
CORFHPE=0;
CORFWHG=0;
CORFHPW=0;
CORFWVG=0;
aJuno=0;
CORFWLLT=0;
CORNANOB=0;
CORNANOTC=0;
ARMNANOB=0;
ARMNANOTC=0;
INTRUDER=0;
krogtaar=0;
ARMBC=0;
AARTHOVER=0;
ZULU=0;
CARTHOVER=0;
ARMRB=0;
ANAbel=0;
CNCaine=0;
ARMEYE=200;
COREYE=200;
ASUBPEN=0;
CSUBPEN=0;
AMGEO=0;
CMGEO=0;
CORRECL=0;
ARMRECL=0;
MARAUDER=0;
CORKARG=0;
SHIVA=0;
ARMMOHO_TWILIGHT=200;
THUNDERSTORM=0;
ARMANTAR=0;
ARMTIGRE=0;
CORSHADB=0;
}
}
[ARMPB_WEAPON]
{
ID=254;
name=GaussCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
range=665;
reloadtime=1.9;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=QUADW1;
soundhit=XPLOSML4;
burnblow=1;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=0;
[DAMAGE]
{
default=832;
}
}
[ARM_PINCER_GAUSS]
{
ID=17;
name=PincerCannon;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.0;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE1;
soundhit=gatlhit;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=75;
}
}
[ARMSCAB_WEAPON]
{
ID=117;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=amdrocket;
range=27000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=800;
startvelocity=400;
weaponacceleration=120;
turnrate=63000;
areaofeffect=96;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=500;
}
}
[ARMSEAP_WEAPON1]
{
ID=33;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=900;
reloadtime=6;
weapontimer=6.5;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=15000;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=bombrel;
soundhit=EXMINE8;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=12000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1253;
}
}
[ARMSEAP_WEAPON3]
{
ID=95;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=510;
reloadtime=3;
weapontimer=5;
weaponvelocity=480;
startvelocity=420;
weaponacceleration=146;
turnrate=16384;
areaofeffect=48;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=9;
CORVALKII=87;
CORESEEB=87;
CORMOSQ=87;
ARMCA=87;
ARMPEEP=87;
ARMFIG=87;
ARMTHUND=87;
ARMATLAS=87;
ARMKAM=87;
CORCA=87;
CORFINK=87;
CORVENG=87;
CORSHAD=87;
CORVALK=87;
BLADEW=87;
ARMACA=87;
ARMBRAWL=87;
ARMPNIX=87;
ARMLANCE=87;
ARMHAWK=87;
ARMAWAC=87;
ARMCYBR=87;
ARMDFLY=87;
BLADE=87;
CORGRIPN=87;
CORACA=87;
CORAPE=87;
CORHURC=87;
CORTITAN=87;
CORVAMP=87;
ARMRB=87;
ARMSL=87;
BLACKDAWN=87;
CORAWAC=87;
CORCRW=87;
ARMCSA=87;
ARMSEHAK=87;
ARMSFIG=87;
ARMSEAP=87;
ARMSABER=87;
ARMSB=87;
CORCSA=87;
CORHUNT=87;
CORSFIG=87;
CORSEAP=87;
CORCUT=87;
CORSB=87;
}
}
[ARMSEHAK_WEAPON]
{
ID=164;
name=ShockwaveTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
paralyzer=1;
model=torpedo;
propeller=1;
range=700;
reloadtime=30;
noautorange=1;
weapontimer=5;
weaponvelocity=100;
startvelocity=100;
weaponacceleration=10;
turnrate=10000;
areaofeffect=250;
edgeeffectiveness=0.99;
energypershot=3000;
metalpershot=30;
stockpile=1;
commandfire=1;
soundstart=bombrel;
soundhit=EMGPULS1;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1500;
}
}
[VENOM_LASER]
{
ID=75;
name=Light Gunship Laser;
rendertype=0;
lineofsight=1;
range=320;
reloadtime=0.765;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
energypershot=0;
burstrate=.2;
duration=.03;
soundtrigger=1;
tolerance=6000;
pitchtolerance=12000;
soundstart=LASRLIT2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=40;
}
}
[ARMSH_WEAPON]
{
ID=195;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.94;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=10;
tolerance=4500;
soundstart=lasrfast;
soundhit=lashit;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=53;
}
}
[ARMSNIPE_WEAPON]
{
ID=160;
name=SniperWeapon;
rendertype=4;
color=255;
lineofsight=1;
turret=1;
noradar=1;
range=950;
reloadtime=13;
energypershot=8732;
weaponvelocity=700;
areaofeffect=32;
edgeeffectiveness=1.0;
beamweapon=1;
tolerance=2000;
groundbounce=1;
SoundStart=sniper2;
SoundHit=DFhit;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=12500;
armcom=1666;
corcom=1666;
}
}
[ARMST_GAUSS]
{
ID=233;
name=Gauss;
rendertype=4;
color=0;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=240;
reloadtime=1.4;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE1;
soundhit=gatlhit;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=208;
}
}
[ARMTICK_PARALYZER]
{
ID=251;
name=Paralyzer;
rendertype=0;
color=209;
color2=211;
lineofsight=1;
turret=1;
paralyzer=1;
unitsonly=1;
noradar=1;
range=300;
reloadtime=1.5;
energypershot=0;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=2000;
commandfire=0;
firestarter=0;
beamweapon=1;
soundstart=hackshot;
soundhit=lasrhit1;
SoundWater=HISS;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1500;
}
}
[ARMVULC_WEAPON]
{
ID=2;
name=Rapid-fireLRPC;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
color=2;
range=6400;
reloadtime=0.4;
weaponvelocity=1100;
energypershot=4000;
areaofeffect=96;
edgeeffectiveness=0.99;
soundstart=XPLONUK4;
soundhit=rflrpc3;
weapontimer=14;
randomdecay=11;
accuracy=2100;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=0;
shakemagnitude=20;
shakeduration=0.2;
[DAMAGE]
{
default=1150;
}
}
[ARMWAR_GAUSS]
{
ID=176;
name=Gauss;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.375;
weaponvelocity=625;
energypershot=0;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=CANLITE1;
soundhit=gatlhit;
firestarter=30;
tolerance=4500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=90;
}
}
[ARMYORK_GUN]
{
ID=116;
name=FlakCannon;
rendertype=4;
color=0;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=700;
reloadtime=0.9;
weapontimer=1;
weaponvelocity=1050;
areaofeffect=96;
edgeeffectiveness=0.8;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
burnblow=1;
tolerance=1500;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=152;
CORESEEB=152;
CORMOSQ=152;
ARMCA=152;
ARMPEEP=152;
ARMFIG=152;
ARMTHUND=152;
ARMATLAS=152;
ARMKAM=152;
CORCA=152;
CORFINK=152;
CORVENG=152;
CORSHAD=152;
CORVALK=152;
BLADEW=152;
ARMACA=152;
ARMBRAWL=152;
ARMPNIX=152;
ARMLANCE=152;
ARMHAWK=152;
ARMAWAC=152;
ARMCYBR=152;
ARMDFLY=152;
BLADE=152;
CORGRIPN=152;
CORACA=152;
CORAPE=152;
CORHURC=152;
CORTITAN=152;
CORVAMP=152;
ARMRB=152;
ARMSL=152;
BLACKDAWN=152;
CORAWAC=152;
CORCRW=152;
ARMCSA=152;
ARMSEHAK=152;
ARMSFIG=152;
ARMSEAP=152;
ARMSABER=152;
ARMSB=152;
CORCSA=152;
CORHUNT=152;
CORSFIG=152;
CORSEAP=152;
CORCUT=152;
CORSB=152;
}
}
[TAWF_BANISHER]
{
ID=237;
name=Banisher;
rendertype=1;
lineofsight=1;
turret=1;
model=TAWF114a;
range=667;
reloadtime=7.5;
weapontimer=5;
weaponvelocity=400;
startvelocity=400;
weaponacceleration=70;
turnrate=19500;
areaofeffect=170;
edgeeffectiveness=0.0;
metalpershot=0;
energypershot=0;
soundstart=TAWF114a;
soundhit=TAWF114b;
firestarter=20;
smokedelay=0.01;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=3759;
ARMCOM=1499;
CORCOM=1499;
}
}
[Vtol_Sabot]
{
ID=219;
Name=Sabotrocket;
RenderType=1;
LineOfSight=1;
turret=0;
Model=Sabot;
Range=480;
ReloadTime=3.61;
WeaponTimer=3;
WeaponVelocity=700;
Startvelocity=700;
Weaponacceleration=300;
areaofeffect=24;
edgeeffectiveness=1.0;
SoundStart=SabotFire;
SoundHit=SabotHit;
FireStarter=24;
SelfProp=1;
Smoketrail=1;
Tolerance=6000;
ExplosionGAF=fx;
ExplosionArt=Explode5;
WaterExplosionGAF=FX;
WaterExplosionart=H2O;
LavaExplosionGAF=FX;
LavaExplosionArt=LavaSplash;
StartSmoke=1;
[DAMAGE]
{
Default=1218;
}
}
[ARM_LIGHTCANNON]
{
ID=50;
name=LightCannon;
rendertype=4;
color=0;
LineOfSight=1;
turret=1;
range=320;
reloadtime=1.55;
weaponvelocity=400;
areaofeffect=80;
edgeeffectiveness=0.0;
burnblow=1;
soundstart=canlite3;
soundhit=xplosml3;
tolerance=1500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=181;
}
}
[ARM_MEDIUMCANNON]
{
ID=52;
name=PlasmaCannon;
rendertype=4;
color=2;
LineOfSight=1;
turret=1;
range=320;
reloadtime=2.01;
weaponvelocity=400;
areaofeffect=80;
soundstart=cannon2;
soundhit=xplomed4;
tolerance=1500;
burnblow=1;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=476;
}
}
[CORE_MEDIUMCANNON]
{
ID=53;
name=PlasmaCannon;
rendertype=4;
color=0;
LineOfSight=1;
turret=1;
range=330;
reloadtime=1.725;
weaponvelocity=400;
areaofeffect=80;
soundstart=cannon2;
soundhit=xplomed4;
tolerance=1500;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=201;
}
}
[ARM_HAM]
{
ID=54;
name=PlasmaCannon;
rendertype=4;
color=1;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=700;
reloadtime=2.0;
weaponvelocity=300;
areaofeffect=64;
soundstart=cannon1;
soundhit=xplomed3;
SoundWater=SPLSSML;
tolerance=1000;
accuracy=400;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=93;
}
}
[CORE_REAP]
{
ID=57;
name=Flamer;
rendertype=5;
lineofsight=1;
turret=1;
range=315;
reloadtime=0.5;
weapontimer=1.0;
weaponvelocity=400;
areaofeffect=45;
edgeeffectiveness=0.99;
burst=12;
burstrate=.04;
sprayangle=4096;
soundstart=Flamhvy1;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=4500;
[DAMAGE]
{
default=16;
corpyro=5;
correap=5;
}
}
[ARM_ARTILLERY]
{
ID=58;
name=PlasmaCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=1225;
reloadtime=6.25;
weaponvelocity=400;
areaofeffect=160;
edgeeffectiveness=0.1;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=850;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=499;
}
}
[CORE_ARTILLERY]
{
ID=59;
name=PlasmaCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=1200;
reloadtime=7.33;
weaponvelocity=400;
areaofeffect=192;
edgeeffectiveness=0.1;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=950;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=614;
}
}
[GAUSS]
{
ID=60;
name=GaussCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=347;
reloadtime=1.75;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE4;
soundhit=SabotHit;
tolerance=1500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=460;
}
}
[BFIDO]
{
ID=173;
name=BallisticCannon;
rendertype=4;
color=0;
ballistic=1;
turret=1;
minbarrelangle=-15;
range=520;
reloadtime=1.9;
weaponvelocity=250;
areaofeffect=80;
soundstart=cannon1;
soundhit=XPLOSML1;
tolerance=1500;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=334;
}
}
[ARM_BULL]
{
ID=56;
name=PlasmaCannon;
rendertype=4;
color=0;
LineOfSight=1;
turret=1;
range=457;
reloadtime=1.0;
weaponvelocity=550;
areaofeffect=80;
burnblow=1;
soundstart=cannon3;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=4500;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=381;
}
}
[COR_GOL]
{
ID=62;
name=HeavyCannon;
rendertype=4;
color=2;
LineOfSight=1;
turret=1;
minbarrelangle=-10;
range=425;
reloadtime=2.2;
weaponvelocity=550;
areaofeffect=128;
burnblow=1;
soundstart=cannhvy2;
soundhit=BLIGHThit;
SoundWater=SPLSLRG;
tolerance=4500;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=928;
}
}
[ARM_ROY]
{
ID=64;
name=HeavyCannon;
rendertype=4;
color=0;
LineOfSight=1;
turret=1;
minbarrelangle=-25;
range=720;
reloadtime=1.61;
weaponvelocity=550;
areaofeffect=72;
burnblow=1;
soundstart=cannon3;
soundhit=XPLOSML1;
SoundWater=SPLSLRG;
accuracy=500;
tolerance=3000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=296;
}
}
[CORE_ROY]
{
ID=65;
name=HeavyCannon;
rendertype=4;
color=0;
LineOfSight=1;
turret=1;
minbarrelangle=-25;
range=730;
reloadtime=1.741;
weaponvelocity=550;
areaofeffect=72;
burnblow=1;
soundstart=cannhvy1;
soundhit=XPLOSML1;
SoundWater=SPLSLRG;
accuracy=550;
tolerance=3000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=336;
}
}
[ARM_CRUS]
{
ID=66;
name=CruiserCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=800;
reloadtime=1.8;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=QUADW1;
soundhit=XPLOSML4;
SoundWater=SPLSLRG;
tolerance=5000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=824;
}
}
[COR_CRUS]
{
ID=67;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=800;
reloadtime=2.0;
energypershot=583;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=5000;
soundstart=LASRHVY4;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=991;
}
}
[ARM_BATSAFT]
{
ID=23;
name=BattleShipCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1300;
reloadtime=0.5;
weaponvelocity=750;
areaofeffect=172;
edgeeffectiveness=0.25;
soundstart=cannhvy1;
soundhit=BLIGHThit;
SoundWater=SPLSHBIG;
accuracy=350;
tolerance=3000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=785;
}
}
[COR_BATS]
{
ID=69;
name=BattleShipCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1350;
reloadtime=.5;
weaponvelocity=700;
areaofeffect=210;
edgeeffectiveness=0.25;
soundstart=cannhvy1;
soundhit=BLIGHThit;
SoundWater=SPLSHBIG;
accuracy=400;
tolerance=3000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=947;
}
}
[ARMFIXED_GUN]
{
ID=70;
name=PlasmaCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=1280;
reloadtime=3.25;
weaponvelocity=400;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=1000;
accuracy=300;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=1230;
}
}
[CORFIXED_GUN]
{
ID=71;
name=PlasmaCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=1295;
reloadtime=3.5;
weaponvelocity=400;
areaofeffect=140;
edgeeffectiveness=0.0;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=1000;
accuracy=350;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=1377;
}
}
[ARM_BERTHACANNON]
{
ID=72;
name=BerthaCannon;
rendertype=1;
model=LRPCshot;
ballistic=1;
turret=1;
range=6900;
reloadtime=9.1;
weaponvelocity=1100;
energypershot=9100;
areaofeffect=144;
soundstart=xplonuk4;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=1750;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=20;
shakeduration=0.6;
[DAMAGE]
{
default=5328;
ARMCOM=2664;
CORCOM=2664;
}
}
[CORE_INTIMIDATOR]
{
ID=73;
name=IntimidatorCannon;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
range=7300;
reloadtime=10.0;
weaponvelocity=1150;
energypershot=10000;
areaofeffect=192;
soundstart=xplonuk3;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=1925;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=20;
shakeduration=0.6;
[DAMAGE]
{
default=5724;
ARMCOM=2862;
CORCOM=2862;
}
}
[DCLAW]
{
ID=199;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=370;
reloadtime=0.7;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=8;
soundtrigger=1;
energypershot=5;
tolerance=2000;
soundstart=lghthvy1;
soundhit=lashit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=89;
}
}
[DMAW]
{
ID=152;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.49;
weapontimer=1.1;
weaponvelocity=350;
areaofeffect=45;
edgeeffectiveness=0.99;
burst=11;
burstrate=.01;
sprayangle=4096;
soundstart=Flamhvy3;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=2000;
[DAMAGE]
{
default=9;
}
}
[COMMANDOLAS]
{
ID=79;
name=EMPCannon;
rendertype=3;
lineofsight=1;
turret=1;
minbarrelangle=-35;
paralyzer=1;
model=egrenade2;
range=520;
reloadtime=3;
energypershot=3000;
weaponvelocity=550;
areaofeffect=375;
edgeeffectiveness=0.99;
soundstart=cannon1;
soundhit=EMGPULS1;
tolerance=1000;
explosiongaf=tronboom;
explosionart=tronboom;
waterexplosiongaf=tronboom;
waterexplosionart=tronboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=3000;
}
}
[KARG_FLAME]
{
ID=110;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=405;
reloadtime=0.771;
weapontimer=1.58;
weaponvelocity=285;
areaofeffect=72;
edgeeffectiveness=0.99;
burst=10;
burstrate=.01;
sprayangle=4096;
accuracy=500;
noexplode=1;
soundstart=Flamlit1;
firestarter=95;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=4500;
groundbounce=0;
[DAMAGE]
{
default=8;
CORAKICK=4;
CORKARG=4;
}
}
[CORAMPH_WEAPON1]
{
ID=159;
name=Torpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=torpedo;
propeller=1;
range=467;
reloadtime=3.5;
weapontimer=3;
weaponvelocity=120;
startvelocity=120;
weaponacceleration=15;
areaofeffect=64;
edgeeffectiveness=0.99;
soundstart=TORPGUN1;
soundhit=TORPGUN2;
turnrate=750;
tracks=1;
guidance=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=134;
}
}
[CORAMPH_WEAPON2]
{
ID=192;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=320;
reloadtime=1.4;
energypershot=110;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=465;
}
}
[CORE_DOOMSDAY_SECONDARY]
{
ID=36;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=950;
reloadtime=1.0;
energypershot=501;
weaponvelocity=1250;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=WARLORD_LASER;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=717;
}
}
[CORE_DOOMSDAY_TERTIARY]
{
ID=135;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=750;
reloadtime=0.5;
energypershot=148;
weaponvelocity=1250;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=254;
color2=252;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=268;
}
}
[CORBHMTH_WEAPON]
{
ID=252;
name=PlasmaBattery;
rendertype=4;
color=3;
lineofsight=1;
turret=1;
range=1500;
reloadtime=0.5;
weaponvelocity=650;
areaofeffect=192;
accuracy=390;
energypershot=0;
tolerance=1000;
edgeeffectiveness=0.0;
burnblow=1;
soundstart=xplonuk3;
soundhit=xplolrg3;
SoundWater=towaterex;
firestarter=99;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=4;
shakeduration=1;
[DAMAGE]
{
default=2050;
}
}
[CORBUZZ_WEAPON]
{
ID=170;
name=Rapid-fireLRPC;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
color=2;
range=6800;
reloadtime=0.5;
weaponvelocity=1150;
energypershot=5000;
areaofeffect=128;
edgeeffectiveness=0.99;
soundstart=XPLONUK4;
soundhit=rflrpc3;
weapontimer=14;
randomdecay=11;
accuracy=2310;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=0;
shakemagnitude=20;
shakeduration=0.2;
[DAMAGE]
{
default=1350;
}
}
[CORCOMBOMB]
{
ID=218;
name=CoreComBomb;
rendertype=1;
meteor=1;
model=corcom1;
randomdecay=5;
weaponvelocity=50;
areaofeffect=950;
edgeeffectiveness=0.75;
soundstart=comdrop;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=9999;
ARMCOM=1;
CORCOM=1;
}
}
[CORFHLT_LASER]
{
ID=49;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=750;
reloadtime=1;
energypershot=234;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=535;
}
}
[CORFLAK_GUN]
{
ID=43;
name=FlakCannon;
rendertype=4;
color=0;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=830;
reloadtime=0.743;
weapontimer=1;
weaponvelocity=1450;
areaofeffect=132;
edgeeffectiveness=0.90;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=316;
CORESEEB=316;
CORMOSQ=316;
ARMCA=316;
ARMPEEP=316;
ARMFIG=316;
ARMTHUND=316;
ARMATLAS=316;
ARMKAM=316;
CORCA=316;
CORFINK=316;
CORVENG=316;
CORSHAD=316;
CORVALK=316;
BLADEW=316;
ARMACA=316;
ARMBRAWL=316;
ARMPNIX=316;
ARMLANCE=316;
ARMHAWK=316;
ARMAWAC=316;
ARMCYBR=316;
ARMDFLY=316;
BLADE=316;
CORGRIPN=316;
CORACA=316;
CORAPE=316;
CORHURC=316;
CORTITAN=316;
CORVAMP=316;
ARMRB=316;
ARMSL=316;
BLACKDAWN=316;
CORAWAC=316;
CORCRW=316;
ARMCSA=316;
ARMSEHAK=316;
ARMSFIG=316;
ARMSEAP=316;
ARMSABER=316;
ARMSB=316;
CORCSA=316;
CORHUNT=316;
CORSFIG=316;
CORSEAP=316;
CORCUT=316;
CORSB=316;
}
}
[CORGRIPN_BOMB]
{
ID=11;
name=EMPbomb;
rendertype=6;
dropped=1;
paralyzer=1;
model=bomb;
range=1280;
reloadtime=0.3;
areaofeffect=240;
soundstart=bombrel;
soundhit=EMGPULS1;
commandfire=0;
firestarter=90;
tolerance=7000;
edgeeffectiveness=0.75;
explosiongaf=Immboom;
explosionart=Immboom;
waterexplosiongaf=Ringboom2;
waterexplosionart=Ringboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=1400;
}
}
[CORHRK_ROCKET]
{
ID=45;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corkbmissl1;
range=900;
reloadtime=9.1;
noautorange=1;
weapontimer=2;
flighttime=10;
weaponvelocity=700;
weaponacceleration=80;
turnrate=28384;
areaofeffect=96;
metalpershot=0;
edgeeffectiveness=0.20;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=1000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1290;
}
}
[SUPER_MISSILE]
{
ID=191;
Name=KarganethMissiles;
RenderType=1;
LineOfSight=1;
Turret=1;
Model=Sabot;
Range=608;
ReloadTime=0.5;
WeaponTimer=5;
WeaponVelocity=759;
StartVelocity=550;
WeaponAcceleration=130;
Turnrate=65384;
AreaOfEffect=64;
edgeeffectiveness=0.0;
MetalPerShot=0;
soundstart=gormissile;
soundhit=samkillx;
SoundWater=SplsSml;
FireStarter=5;
SmokeDelay=.1;
Guidance=1;
Tracks=1;
SelfProp=1;
SmokeTrail=1;
Tolerance=15000;
explosiongaf=fx;
explosionart=explode3;
WaterExplosiongaf=fx;
WaterExplosionart=h2o;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplash;
StartSmoke=1;
[DAMAGE]
{
Default=346;
}
}
[CORKROG_FIRE]
{
ID=158;
name=GaussCannon;
rendertype=3;
color=2;
lineofsight=1;
turret=1;
model=krogfire;
minbarrelangle=-50;
range=590;
reloadtime=3.5;
weapontimer=2;
weaponvelocity=900;
areaofeffect=168;
edgeeffectiveness=0.0;
soundstart=kroggie2;
soundhit=xplomed2;
burst=5;
burstrate=0.04;
sprayangle=2750;
tolerance=6000;
pitchtolerance=12000;
explosiongaf=yellowboom;
explosionart=yellowboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=3885;
}
}
[CORKROG_ROCKET]
{
ID=179;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=empmisl;
range=800;
reloadtime=5.5;
weapontimer=0.5;
flighttime=3;
twophase=1;
weaponvelocity=525;
startvelocity=225;
weaponacceleration=200;
turnrate=13000;
areaofeffect=140;
edgeeffectiveness=0.0;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=TAWF114b;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
shakemagnitude=7;
shakeduration=1;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=9422;
}
}
[CORLEVLR_WEAPON]
{
ID=172;
name=RiotCannon;
rendertype=4;
color=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=2.5;
weaponvelocity=550;
areaofeffect=80;
soundstart=CANLITE2;
soundhit=xplosml3;
tolerance=2000;
burnblow=1;
edgeeffectiveness=0.0;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=333;
}
}
[CORMABM_WEAPON]
{
ID=118;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=fmdmisl;
range=22000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=800;
startvelocity=400;
weaponacceleration=120;
turnrate=63000;
areaofeffect=96;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=500;
}
}
[CORMEXP_ROCKET]
{
ID=243;
name=RocketBattery;
rendertype=1;
lineofsight=1;
turret=1;
model=shipmissile;
range=500;
reloadtime=0.2;
weapontimer=5;
weaponvelocity=750;
startvelocity=450;
weaponacceleration=150;
areaofeffect=128;
tolerance=1500;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=254;
}
}
[CORMH_WEAPON]
{
ID=39;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=cormhmsl;
range=933;
reloadtime=11.25;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=400;
weaponacceleration=40;
turnrate=24384;
areaofeffect=106;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1027;
}
}
[CORMINE5]
{
ID=63;
name=EMPBlast;
rendertype=4;
color=3;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=200;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.99;
explosiongaf=hackboom;
explosionart=hackboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
[DAMAGE]
{
default=6400;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=96;
cormlv=96;
cormlk=96;
armmls=96;
cormls=96;
}
}
[cormine6]
{
ID=74;
name=Skuttle;
rendertype=4;
color=3;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=400;
areaofeffect=480;
edgeeffectiveness=0.3;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLASH_NUKE;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=100;
shakeduration=1.0;
[DAMAGE]
{
default=15000;
ARMCOM=1900;
CORCOM=1900;
CORSKTL=150;
CORROACH=200;
ARMVADER=200;
}
}
[CORE_MORT]
{
ID=46;
name=PlasmaCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=900;
reloadtime=4.54;
weaponvelocity=350;
areaofeffect=80;
soundstart=cannon1;
soundhit=xplomed3;
SoundWater=SPLSSML;
minbarrelangle=-35;
tolerance=1000;
accuracy=600;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=459;
}
}
[CORE_PARROW]
{
ID=13;
name=PoisonArrowCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
range=320;
reloadtime=2.34;
weaponvelocity=400;
areaofeffect=104;
soundstart=largegun;
soundhit=xplomed1;
tolerance=1500;
burnblow=1;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=840;
}
}
[CORSCORP_WEAPON]
{
ID=181;
name=Short-rangedHeavyLaser;
rendertype=0;
lineofsight=1;
turret=1;
minbarrelangle=0;
range=320;
reloadtime=1.2;
weaponvelocity=600;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.04;
soundtrigger=1;
tolerance=500;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS2;
beamweapon=1;
color=209;
color2=211;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=400;
armbrawl=100;
corape=100;
armsaber=100;
corcut=100;
}
}
[HOVER_ARTILLERY]
{
ID=76;
name=PlasmaCannon;
rendertype=4;
color=0;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=933;
reloadtime=5.92;
weaponvelocity=350;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=725;
tolerance=2000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=356;
}
}
[FIRESTORM_WPN]
{
ID=198;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=650;
reloadtime=0.72;
weapontimer=2.4;
weaponvelocity=285;
areaofeffect=72;
edgeeffectiveness=0.99;
burst=10;
burstrate=.01;
sprayangle=6000;
accuracy=500;
noexplode=1;
soundstart=Burnlrg;
firestarter=95;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=4500;
groundbounce=1;
[DAMAGE]
{
default=8;
CORAKICK=4;
CORKARG=4;
}
}
[CORSSUB_WEAPON]
{
ID=183;
name=advTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=advtorpedo;
propeller=1;
range=1050;
reloadtime=4.5;
soundtrigger=1;
weapontimer=7.0;
weaponvelocity=160;
startvelocity=160;
weaponacceleration=20;
turnrate=12000;
areaofeffect=210;
edgeeffectiveness=0.50;
soundstart=TORPEDO3;
soundhit=XPLODEP4;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=4811;
armcom=2406;
corcom=2406;
TAWF009=2406;
CORSSUB=2406;
ARMAAS=2406;
CORARCH=2406;
}
}
[CORSUMO_WEAPON]
{
ID=174;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=675;
reloadtime=1.0;
energypershot=247;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=5000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=495;
}
}
[CORE_TERMITE_LASER]
{
ID=37;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=320;
reloadtime=2.1;
energypershot=180;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY3;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=58;
color2=71;
tolerance=4000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=765;
}
}
[CORTOAST_GUN]
{
ID=44;
name=Pop-upCannon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=1495;
reloadtime=7.0;
weaponvelocity=440;
areaofeffect=170;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=bertha6;
SoundWater=towaterex;
minbarrelangle=-40;
accuracy=550;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=3330;
}
}
[CORVIPE_LASER]
{
ID=47;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
turret=1;
model=fmdmisl;
range=700;
reloadtime=2.1;
weaponvelocity=700;
startvelocity=700;
areaofeffect=64;
flighttime=10;
weapontimer=10;
soundstart=S_rocket_Launch;
soundhit=MORTY;
firestarter=80;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=3500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=930;
}
}
[CORWOLV_GUN]
{
ID=253;
name=LightPlasmaArtillery;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=700;
reloadtime=3.216;
weaponvelocity=350;
areaofeffect=80;
soundstart=cannhvy3;
soundhit=xplomed1;
accuracy=650;
tolerance=2000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=193;
}
}
[Crate_BLAST]
{
ID=230;
name=CrateBlastWeapon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
explosiongaf=commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
areaofeffect=750;
edgeeffectiveness=.9;
firestarter=100;
[DAMAGE]
{
default=9999;
ARMCOM=2950;
CORCOM=2950;
}
}
[DECOY_COMMANDER_BLAST]
{
ID=223;
name=AtomicBlastWeapon;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
explosiongaf=commboom;
explosionart=commboom;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=400;
shakeduration=5;
areaofeffect=960;
edgeeffectiveness=0.15;
[DAMAGE]
{
default=0;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine3=0;
armfmine4=0;
armempm=0;
cortronm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine3=0;
corfmine4=0;
ARMNANOTC2=0;
ARMNANOTC3=0;
CORNANOTC2=0;
CORNANOTC3=0;
TalGate=0;
CORVALKII=100;
gznukpl=0;
ADVMOHO=0;
ARMAAP=0;
ARMACA=100;
ARMACK=100;
ARMACV=100;
ARMALAB=0;
ARMAMD=0;
ARMANNI=0;
ARMAP=0;
ARMARAD=0;
ARMASER=100;
ARMASY=0;
ARMATLAS=100;
ARMAVP=0;
ARMBATS=100;
ARMBRAWL=100;
ARMBRTHA=0;
ARMBULL=100;
ARMCA=100;
ARMCARRY=100;
ARMCK=100;
ARMCOM=100;
ARMCROC=100;
ARMCRUS=100;
ARMCS=100;
ARMCV=100;
ARMDRAG=0;
ARMESTOR=0;
ARMFAST=100;
ARMFAV=100;
ARMFIDO=100;
ARMFIG=100;
ARMFLASH=100;
ARMFUS=0;
ARMGATE=0;
ARMGEO=0;
ARMGUARD=0;
ARMHAM=100;
ARMHAWK=100;
ARMHLT=0;
ARMJAM=100;
ARMJETH=100;
ARMLAB=0;
ARMLANCE=100;
ARMLLT=0;
ARMMAKR=0;
CORMART=100;
ARMMERL=100;
ARMMEX=0;
ARMMOHO=0;
ARMMSHIP=100;
ARMMSTOR=0;
ARMPEEP=100;
ARMPNIX=100;
ARMPT=100;
ARMPW=100;
ARMRAD=0;
ARMRL=0;
ARMROCK=100;
ARMROY=100;
ARMSAM=100;
ARMSEER=100;
ARMSILO=0;
ARMSOLAR=0;
ARMSONAR=0;
ARMSPID=100;
ARMSTUMP=100;
ARMSUB=100;
ARMSUBK=100;
ARMSY=0;
ARMTHUND=100;
ARMTIDE=0;
ARMTL=0;
ARMTSHIP=100;
ARMVADER=100;
ARMVP=0;
ARMWIN=0;
ARMZEUS=100;
CORAAP=0;
CORACA=100;
CORACK=100;
CORACV=100;
CORAK=100;
CORALAB=0;
CORAP=0;
CORAPE=100;
CORARAD=0;
CORASY=0;
CORAVP=0;
CORBATS=100;
CORCA=100;
CORCAN=100;
CORCARRY=100;
CORCK=100;
CORCOM=100;
CORCRASH=100;
CORCRUS=100;
CORCS=100;
CORCV=100;
CORDOOM=0;
CORDRAG=0;
CORESTOR=0;
CORETER=100;
CORFAV=100;
CORTRUCK=100;
CORFINK=100;
CORFUS=0;
CORGATE=0;
CORGATOR=100;
CORGEO=0;
CORGOL=100;
CORHLT=0;
CORHURC=100;
CORINT=0;
CORLAB=0;
CORLLT=0;
CORMAKR=0;
ARMMART=100;
CORMEX=0;
CORMIST=100;
CORMOHO=0;
CORMSHIP=100;
CORMSTOR=0;
CORPT=100;
CORPUN=0;
CORPYRO=100;
CORRAD=0;
CORRAID=100;
CORREAP=100;
CORRL=0;
CORROACH=100;
CORROY=100;
CORSEAL=100;
CORSHAD=100;
CORSHARK=100;
CORSILO=0;
CORSOLAR=0;
CORSONAR=0;
CORSPEC=100;
CORSTORM=100;
CORSUB=100;
CORSY=0;
CORTHUD=100;
CORTIDE=0;
CORTITAN=100;
CORTL=0;
CORTSHIP=100;
CORVALK=100;
CORVAMP=100;
CORVENG=100;
CORVP=0;
CORVRAD=100;
CORVROC=100;
CORWIN=0;
CORFMD=0;
CORBUILD=0;
ARMFRT=0;
CORMLV=0;
ARMFLAK=0;
CORFLAK=0;
ARMSJAM=100;
CORASON=0;
ARMFDRAG=0;
ARMFORT=0;
ARMMARK=100;
ARMMLV=100;
CORFMKR=0;
CORVOYR=100;
CORFRT=0;
ARMACSUB=100;
ARMANAC=100;
ARMCH=100;
HLLT=0;
ARMFHLT=0;
ARMFMKR=0;
ARMHP=0;
TAWF001=0;
TAWF003=100;
ARMSEAP=100;
ARMTHOVR=100;
ARMUWFUS=0;
ARMUWMEX=0;
CORACSUB=100;
CORCH=100;
CORFHLT=0;
CORFORT=0;
CORHP=0;
CORSJAM=100;
CORSEAP=100;
CORSNAP=100;
CORTHOVR=100;
CORUWFUS=0;
CORUWMEX=0;
CORVIPE=0;
ARMAMB=0;
CORTOAST=0;
ARMASON=0;
ARMSHLT=0;
ARMCYBR=100;
TAWF013=100;
ARMFBOY=100;
CORHRK=100;
CORMORT=100;
CORFDRAG=0;
ARMATL=0;
CORATL=0;
ArmPomPom=100;
ARMFARK=100;
CORKROG=100;
ARMDECOM=100;
ARMCKFUS=0;
ARMMAV=100;
CORPLAT=0;
CORDECOM=100;
ARMAMPH=100;
ARMAWAC=100;
CORMABM=100;
CORSS=100;
ARMPLAT=0;
CORUWMS=0;
ARMRECTR=100;
ARMSCRAM=100;
ARMSEHAK=100;
ARMSS=100;
ARMTARG=0;
CORAMPH=100;
ARMSNIPE=100;
CORAWAC=100;
CORFAST=100;
CORHUNT=100;
ARMCSA=100;
CORNECRO=100;
CORCSA=100;
ARMUWMS=0;
CORTARG=0;
TREM=100;
ARMLATNK=100;
CORLEVLR=100;
ARMORCO=100;
ARMWAR=100;
CORLAS=100;
ARMMMKR=0;
CORSUMO=100;
CORBLACKHY=100;
CORARCH=100;
ARMBEAC=0;
CORBEAC=0;
CORSSUB=100;
CORSCORP=100;
ARMSCORP=100;
ARMSPY=100;
ARMSH=100;
ARMAH=100;
ARMMH=100;
CORSH=100;
CORAH=100;
CORMH=100;
ARMVULC=0;
ARMDEV1=0;
CORDEV1=0;
CORMMKR=0;
CORUWES=0;
ARMAAS=100;
CORSFIG=100;
CORCKFUS=0;
CORBUZZ=0;
ARMUWES=0;
ARMSFIG=100;
CORSPY=100;
ARMFLEA=100;
TAWF114=100;
ARMYORK=100;
AAICKFUS=0;
CORSENT=100;
ARMSCAB=100;
CORTRON=0;
ARMEMP=0;
REQU=100;
PREC=100;
CAICKFUS=0;
Madsam=0;
WATCHER=100;
BLOTTER=100;
SPOTTER=100;
CONCEALER=100;
CORGRIPN=100;
armcir=0;
CORERAD=0;
ARMSPTK=100;
AAFUS=0;
CAFUS=0;
GORG=100;
ARMRAZ=100;
ARMMANT=100;
ARMMLS=100;
CORSCORPI=100;
ARMBFORTEW=0;
ARMBFORTNS=0;
COREBFORTEW=0;
COREBFORTNS=0;
CONSUL=100;
CORMUSKRAT=100;
ARMBEAVER=100;
AHERMES=100;
CORMLS=100;
CORAKICK=0;
CORGANT=0;
TLLVIKING=100;
ARMKAM=100;
clb=100;
AVTR=100;
ARMEYES=0;
ARMPB=0;
ARMCLAW=0;
CORMAW=0;
ARMGMM=0;
ARMVEIL=0;
CORSHROUD=0;
ARMDL=0;
CORDL=0;
COREXP=0;
CORBHMTH=0;
corbarrel=100;
ARMDF=0;
DEMOLISH=100;
TAWF009=100;
NSACLASH=100;
ARMSL=100;
ARMSHOCK=100;
ARMFHP=0;
CORFHP=0;
commando=100;
ARMBANTH=100;
ARMMANNI=100;
Bladew=100;
CORCRW=100;
ARMADVSOL=0;
CORADVSOL=0;
ARMAMEX=0;
ARMUWADVES=0;
CORUWADVES=0;
ARMUWADVMS=0;
CORUWADVMS=0;
CORWOLV=100;
CORTERMITE=100;
CORGARP=100;
CORPARROW=100;
ARMPINCER=100;
ARMJAMT=0;
CORJAMT=0;
ARMJANUS=100;
ARMFFLAK=0;
ARMMEDPC=0;
CORMOSQ=100;
DECADE=100;
CORESUPP=100;
CORESEEB=100;
ARMDFLY=100;
AAISILO=0;
ARMMG=0;
CORSQUID=100;
ARMLEMM=100;
CORMEXP=100;
CAISILO=0;
CORMG=0;
CORENAA=0;
ARMTICK=100;
ARMFATF=0;
CORFATF=0;
ARMUWMMM=0;
CORUWMMM=0;
CORTANKER=100;
CORSKTL=100;
ARMASP=0;
CORASP=0;
AAITIDE=0;
ARMUWMME=0;
CAITIDE=0;
AAIMEXX=0;
CAIMEXX=0;
ARMST=100;
CORUWMME=0;
CORMLK=100;
ARMTANKER=100;
PACKO=0;
ARMSABER=100;
ARMSB=100;
CORCUT=100;
CORSB=100;
BLACKDAWN=100;
BLADE=100;
MERCURY=0;
SCREAMER=0;
ASEADRAGON=100;
Darklord=100;
ARMALABE=0;
ARMASYN=0;
ARMAVPE=0;
ARMLABE=0;
ARMFRAD=0;
ARMSYN=0;
ARMVPN=0;
CORALABN=0;
CORASYN=0;
CORAVPN=0;
ARMALABW=0;
ARMASYE=0;
ARMAVPW=0;
CORLABE=0;
CORFRAD=0;
CORSYN=0;
ARMLABW=0;
CORVPN=0;
ARMFORTH=0;
ARMSYE=0;
ARMVPE=0;
ARMHPE=0;
CORALABE=0;
CORASYE=0;
CORAVPE=0;
CORHPE=0;
CORMPGUN=0;
ARMASYW=0;
CORLABW=0;
CORSYE=0;
CORVPE=0;
ARMFORTV=0;
ARMSYW=0;
ARMVPW=0;
ARMHPW=0;
CORALABW=0;
CORASYW=0;
CORAVPW=0;
CORHPW=0;
CORSYW=0;
CORVPW=0;
ARMFWHG=0;
ARMFHPE=0;
ARMFWVG=0;
ARMFHPW=0;
CORFORTH=0;
ARMFWLLT=0;
CORFORTV=0;
CORFHPE=0;
CORFWHG=0;
CORFHPW=0;
CORFWVG=0;
aJuno=0;
CORFWLLT=0;
CORNANOB=0;
CORNANOTC=0;
ARMNANOB=0;
ARMNANOTC=0;
INTRUDER=100;
krogtaar=100;
ARMBC=100;
AARTHOVER=100;
ZULU=100;
CARTHOVER=100;
ARMRB=100;
ANAbel=100;
CNCaine=100;
ARMEYE=0;
COREYE=0;
ASUBPEN=0;
CSUBPEN=0;
AMGEO=0;
CMGEO=0;
CORRECL=100;
ARMRECL=100;
MARAUDER=100;
CORKARG=100;
SHIVA=100;
ARMMOHO_TWILIGHT=100;
THUNDERSTORM=100;
ARMANTAR=100;
ARMTIGRE=100;
CORSHADB=100;
}
}
[DECOY_DISINTEGRATOR]
{
ID=238;
name=Disintegrator;
rendertype=3;
lineofsight=1;
turret=1;
model=dgun;
range=250;
reloadtime=1.2;
weapontimer=4.2;
energypershot=40;
weaponvelocity=200;
areaofeffect=52;
soundtrigger=1;
soundstart=disigun1;
soundhit=xplomas2;
beamweapon=1;
noexplode=1;
commandfire=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=40;
armmex=1250;
aaimex=1250;
aaimexx=1250;
aaimexe=1250;
aaimexm=1250;
aaimexh=1250;
armuwmex=1250;
aaiumexe=1250;
aaiumexm=1250;
aaiumexh=1250;
armsolar=1250;
aaisolar=1250;
aaisolrx=1250;
aaisolre=1250;
aaisolrm=1250;
aaisolrh=1250;
armtide=1250;
aaitidee=1250;
aaitidem=1250;
aaitideh=1250;
cormex=1250;
caimex=1250;
caimexx=1250;
caimexe=1250;
caimexm=1250;
caimexr=1250;
coruwmex=1250;
caiumexe=1250;
caiumexm=1250;
caiumexh=1250;
corsolar=1250;
caisolar=1250;
caisolrx=1250;
caisolre=1250;
caisolrm=1250;
caisolrh=1250;
cortide=1250;
caitidee=1250;
caitidem=1250;
caitideh=1250;
armwin=1250;
corwin=1250;
armmakr=1250;
cormakr=1250;
}
}
[EARTHQUAKE]
{
ID=227;
name=Earthquake;
rendertype=4;
color=255;
meteor=1;
noradar=1;
weaponvelocity=300;
areaofeffect=512;
edgeeffectiveness=0.75;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=50;
}
}
[TREEBURN]
{
ID=245;
name=BurningTree;
unitsonly=1;
areaofeffect=160;
edgeeffectiveness=0.9;
[DAMAGE]
{
default=200;
}
}
[SHRUBBURN]
{
ID=246;
name=BurningBush;
unitsonly=1;
areaofeffect=60;
edgeeffectiveness=0.6;
[DAMAGE]
{
default=80;
}
}
[GASBAG]
{
ID=15;
name=GasBag;
unitsonly=1;
areaofeffect=300;
edgeeffectiveness=0.7;
[DAMAGE]
{
default=550;
}
}
[FMINE_LIGHT]
{
ID=148;
name=LightFloatingMine;
rendertype=4;
color=3;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=450;
soundstart=largegun;
soundhit=xplosml1;
SoundWater=SPLSSML;
edgeeffectiveness=0.5;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=explode3;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=1950;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=19.5;
cormlv=19.5;
cormlk=19.5;
ARMMLS=19.5;
CORMLS=19.5;
}
}
[FMINE_HEAVY]
{
ID=147;
name=HeavyFloatingMine;
rendertype=4;
color=3;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.5;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=mineboom;
waterexplosionart=mineboom;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5850;
ARMCOM=1000;
CORCOM=1000;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=58.5;
cormlv=58.5;
cormlk=58.5;
ARMMLS=58.5;
CORMLS=58.5;
}
}
[EMP_MINE]
{
ID=146;
name=EMPFloatingMine;
rendertype=4;
color=1;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=640;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.95;
explosiongaf=empboom;
explosionart=empboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=6400;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine2=0;
armfmine3=0;
armfmine4=0;
armfmine5=0;
armfmine6=0;
armfmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine2=0;
corfmine3=0;
corfmine4=0;
corfmine5=0;
corfmine6=0;
corfmine7=0;
cortronm=0;
armmlv=49;
cormlv=49;
cormlk=49;
ARMMLS=49;
CORMLS=49;
}
}
[NEUTRON_MINE]
{
ID=145;
name=NeutronFloatingMine;
rendertype=4;
color=1;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=640;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.95;
explosiongaf=tronboom;
explosionart=tronboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=6400;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine2=0;
armfmine3=0;
armfmine4=0;
armfmine5=0;
armfmine6=0;
armfmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine2=0;
corfmine3=0;
corfmine4=0;
corfmine5=0;
corfmine6=0;
corfmine7=0;
cortronm=0;
armmlv=49;
cormlv=49;
cormlk=49;
ARMMLS=49;
CORMLS=49;
}
}
[HailBomb]
{
ID=221;
name=BigExplosiveMeteor;
rendertype=1;
meteor=1;
model=Hail1;
randomdecay=5;
weaponvelocity=250;
areaofeffect=950;
edgeeffectiveness=0.75;
firestarter=100;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=CommBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=29999;
ARMCOM=900;
CORCOM=900;
}
}
[HERMES]
{
ID=87;
name=HERMES;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=745;
reloadtime=0.332;
weapontimer=5;
weaponvelocity=560;
startvelocity=400;
weaponacceleration=160;
turnrate=51100;
areaofeffect=48;
burst=0;
burstrate=.3;
soundtrigger=1;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=90;
smokedelay=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=25;
CORVALKII=75;
CORESEEB=75;
CORMOSQ=75;
ARMCA=75;
ARMPEEP=75;
ARMFIG=75;
ARMTHUND=75;
ARMATLAS=75;
ARMKAM=75;
CORCA=75;
CORFINK=75;
CORVENG=75;
CORSHAD=75;
CORVALK=75;
BLADEW=75;
ARMACA=75;
ARMBRAWL=75;
ARMPNIX=75;
ARMLANCE=75;
ARMHAWK=75;
ARMAWAC=75;
ARMCYBR=75;
ARMDFLY=75;
BLADE=75;
CORGRIPN=75;
CORACA=75;
CORAPE=75;
CORHURC=75;
CORTITAN=75;
CORVAMP=75;
ARMRB=75;
ARMSL=75;
BLACKDAWN=75;
CORAWAC=75;
CORCRW=75;
ARMCSA=75;
ARMSEHAK=75;
ARMSFIG=75;
ARMSEAP=75;
ARMSABER=75;
ARMSB=75;
CORCSA=75;
CORHUNT=75;
CORSFIG=75;
CORSEAP=75;
CORCUT=75;
CORSB=75;
}
}
[JANUS_ROCKET]
{
ID=244;
name=Rockets;
rendertype=1;
lineofsight=1;
turret=1;
model=dual;
range=600;
reloadtime=3.8;
weapontimer=2.05;
weaponvelocity=350;
startvelocity=215;
weaponacceleration=100;
areaofeffect=64;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=1000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=374;
}
}
[COR_TAAR_RC]
{
ID=255;
name=HeavyRiotCannon;
rendertype=4;
color=3;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=500;
reloadtime=0.75;
weaponvelocity=600;
areaofeffect=96;
edgeeffectiveness=0.0;
soundstart=KrogTgun;
soundhit=XHvyRiot;
SoundWater=towaterex;
tolerance=3500;
explosiongaf=TaarBoom;
explosionart=TaarBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=3780;
}
}
[KROWLASER]
{
ID=96;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=667;
reloadtime=1.013;
energypershot=167;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=341;
}
}
[KROWLASER2]
{
ID=90;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=611;
reloadtime=2.1;
energypershot=350;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=780;
}
}
[LASERBLOW]
{
ID=250;
name=Laserblow;
areaofeffect=350;
edgeeffectiveness=0.5;
firestarter=100;
[DAMAGE]
{
default=99999;
ARMCOM=2000;
CORCOM=2000;
}
}
[ARM_LIGHTLASER]
{
ID=80;
name=LightLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=400;
reloadtime=.52;
weaponvelocity=1000;
energypershot=15;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=51;
}
}
[CORE_LIGHTLASER]
{
ID=81;
name=LightLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=400;
reloadtime=0.54;
weaponvelocity=1000;
energypershot=16;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=55;
}
}
[ARM_LASER]
{
ID=82;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.535;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=lasrfir1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=9;
}
}
[ARM_FAST]
{
ID=83;
name=EMGBurst;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.004;
weapontimer=0.76;
weaponvelocity=500;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=5;
burstrate=0.05;
soundstart=fastemg;
tolerance=2000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=33;
}
}
[GATOR_LASER]
{
ID=85;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.706;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=PPRWEA;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=53;
}
}
[AK_LASER]
{
ID=130;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=33;
}
}
[CORE_LASER]
{
ID=88;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.571;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=10;
}
}
[ARMPT_LASER]
{
ID=89;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.7;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRFIR2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=59;
}
}
[ARM_LASERH1]
{
ID=91;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=540;
reloadtime=1.57;
energypershot=165;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=414;
}
}
[CORE_LASERH1]
{
ID=92;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=550;
reloadtime=1.722;
energypershot=187;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=461;
}
}
[CORE_BATSLASER]
{
ID=93;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=950;
reloadtime=1.4;
energypershot=701;
weaponvelocity=1250;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=WARLORD_LASER;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1004;
}
}
[CORE_CANLASER]
{
ID=94;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=320;
reloadtime=1.4;
energypershot=202;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=lasrhvy3;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=855;
}
}
[CORFAST_WEAPON]
{
ID=161;
name=L1DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.8;
weaponvelocity=700;
energypershot=60;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=LASRHVY2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=180;
}
}
[ADV_DECKLASER]
{
ID=234;
name=L2DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=525;
reloadtime=0.4;
weaponvelocity=1000;
energypershot=99;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=LASRHVY2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=128;
}
}
[MCSNOW]
{
ID=99;
name=MCSNOW;
rendertype=6;
meteor=1;
model=snow1;
weaponvelocity=500;
areaofeffect=0.005;
edgeeffectiveness=0.005;
noradar=1;
explosiongaf=snowfx;
explosionart=snowseq;
waterexplosiongaf=snowfx;
waterexplosionart=snowseq;
[DAMAGE]
{
default=0;
}
}
[ADVSAM]
{
ID=231;
name=ADVSAM;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=ADVSAM;
range=1750;
reloadtime=3.7485;
weapontimer=8;
weaponvelocity=1200;
startvelocity=1000;
weaponacceleration=300;
turnrate=12000;
areaofeffect=128;
edgeeffectiveness=0.0;
shakemagnitude=3;
shakeduration=.25;
soundstart=launch;
soundhit=impact;
firestarter=90;
smokedelay=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=TaarBoom;
explosionart=TaarBoom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=1500;
CORESEEB=1500;
CORMOSQ=1500;
ARMCA=1500;
ARMPEEP=1500;
ARMFIG=1500;
ARMTHUND=1500;
ARMATLAS=1500;
ARMKAM=1500;
CORCA=1500;
CORFINK=1500;
CORVENG=1500;
CORSHAD=1500;
CORVALK=1500;
BLADEW=1500;
ARMACA=1500;
ARMBRAWL=1500;
ARMPNIX=1500;
ARMLANCE=1500;
ARMHAWK=1500;
ARMAWAC=1500;
ARMCYBR=1500;
ARMDFLY=1500;
BLADE=1500;
CORGRIPN=1500;
CORACA=1500;
CORAPE=1500;
CORHURC=1500;
CORTITAN=1500;
CORVAMP=1500;
ARMRB=1500;
ARMSL=1500;
BLACKDAWN=1500;
CORAWAC=1500;
CORCRW=1500;
ARMCSA=1500;
ARMSEHAK=1500;
ARMSFIG=1500;
ARMSEAP=1500;
ARMSABER=1500;
ARMSB=1500;
CORCSA=1500;
CORHUNT=1500;
CORSFIG=1500;
CORSEAP=1500;
CORCUT=1500;
CORSB=1500;
}
}
[METEOR]
{
ID=225;
name=Meteor;
rendertype=1;
meteor=1;
model=asteroid6;
weaponvelocity=300;
areaofeffect=32;
edgeeffectiveness=0.5;
soundhit=xplomed2;
soundwater=splshbig;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=40;
}
}
[HAILSTORM]
{
ID=97;
name=Hailstorm;
rendertype=1;
meteor=1;
model=hail1;
weaponvelocity=150;
areaofeffect=8;
edgeeffectiveness=0.5;
soundhit=xplomed2;
soundwater=splshbig;
explosiongaf=fx;
explosionart=parablast;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=25;
}
}
[ARMKBOT_MISSILE]
{
ID=100;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=485;
reloadtime=0.8;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=141;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=10;
CORVALKII=31;
CORESEEB=31;
CORMOSQ=31;
ARMCA=31;
ARMPEEP=31;
ARMFIG=31;
ARMTHUND=31;
ARMATLAS=31;
ARMKAM=31;
CORCA=31;
CORFINK=31;
CORVENG=31;
CORSHAD=31;
CORVALK=31;
BLADEW=31;
ARMACA=31;
ARMBRAWL=31;
ARMPNIX=31;
ARMLANCE=31;
ARMHAWK=31;
ARMAWAC=31;
ARMCYBR=31;
ARMDFLY=31;
BLADE=31;
CORGRIPN=31;
CORACA=31;
CORAPE=31;
CORHURC=31;
CORTITAN=31;
CORVAMP=31;
ARMRB=31;
ARMSL=31;
BLACKDAWN=31;
CORAWAC=31;
CORCRW=31;
ARMCSA=31;
ARMSEHAK=31;
ARMSFIG=31;
ARMSEAP=31;
ARMSABER=31;
ARMSB=31;
CORCSA=31;
CORHUNT=31;
CORSFIG=31;
CORSEAP=31;
CORCUT=31;
CORSB=31;
}
}
[ARMSHIP_MISSILE]
{
ID=103;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=710;
reloadtime=1;
weapontimer=5;
weaponvelocity=450;
startvelocity=430;
weaponacceleration=90;
turnrate=30000;
areaofeffect=48;
metalpershot=0;
soundstart=rockhvy2;
soundhit=samkillx;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=50;
CORVALKII=150;
CORESEEB=150;
CORMOSQ=150;
ARMCA=150;
ARMPEEP=150;
ARMFIG=150;
ARMTHUND=150;
ARMATLAS=150;
ARMKAM=150;
CORCA=150;
CORFINK=150;
CORVENG=150;
CORSHAD=150;
CORVALK=150;
BLADEW=150;
ARMACA=150;
ARMBRAWL=150;
ARMPNIX=150;
ARMLANCE=150;
ARMHAWK=150;
ARMAWAC=150;
ARMCYBR=150;
ARMDFLY=150;
BLADE=150;
CORGRIPN=150;
CORACA=150;
CORAPE=150;
CORHURC=150;
CORTITAN=150;
CORVAMP=150;
ARMRB=150;
ARMSL=150;
BLACKDAWN=150;
CORAWAC=150;
CORCRW=150;
ARMCSA=150;
ARMSEHAK=150;
ARMSFIG=150;
ARMSEAP=150;
ARMSABER=150;
ARMSB=150;
CORCSA=150;
CORHUNT=150;
CORSFIG=150;
CORSEAP=150;
CORCUT=150;
CORSB=150;
}
}
[ARMTRUCK_MISSILE]
{
ID=104;
name=Missiles;
rendertype=1;
lineofsight=1;
toairweapon=0;
turret=1;
model=missile;
range=560;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=108;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE2;
soundhit=packohit;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=14;
CORVALKII=41;
CORESEEB=41;
CORMOSQ=41;
ARMCA=41;
ARMPEEP=41;
ARMFIG=41;
ARMTHUND=41;
ARMATLAS=41;
ARMKAM=41;
CORCA=41;
CORFINK=41;
CORVENG=41;
CORSHAD=41;
CORVALK=41;
BLADEW=41;
ARMACA=41;
ARMBRAWL=41;
ARMPNIX=41;
ARMLANCE=41;
ARMHAWK=41;
ARMAWAC=41;
ARMCYBR=41;
ARMDFLY=41;
BLADE=41;
CORGRIPN=41;
CORACA=41;
CORAPE=41;
CORHURC=41;
CORTITAN=41;
CORVAMP=41;
ARMRB=41;
ARMSL=41;
BLACKDAWN=41;
CORAWAC=41;
CORCRW=41;
ARMCSA=41;
ARMSEHAK=41;
ARMSFIG=41;
ARMSEAP=41;
ARMSABER=41;
ARMSB=41;
CORCSA=41;
CORHUNT=41;
CORSFIG=41;
CORSEAP=41;
CORCUT=41;
CORSB=41;
}
}
[HELLBORE_CANNON]
{
ID=105;
name=HellBoreCannon;
rendertype=4;
color=3;
lineofsight=1;
turret=1;
range=750;
reloadtime=1.5;
weaponvelocity=550;
areaofeffect=128;
edgeeffectiveness=0.0;
energypershot=1608;
tolerance=4500;
burnblow=1;
soundstart=shipgunx;
soundhit=bear1;
SoundWater=SPLSLRG;
explosiongaf=DoraBoom;
explosionart=DoraBoom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=2916;
}
}
[ARMRL_MISSILE]
{
ID=106;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=570;
reloadtime=0.85;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=150;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=20;
CORVALKII=61;
CORESEEB=61;
CORMOSQ=61;
ARMCA=61;
ARMPEEP=61;
ARMFIG=61;
ARMTHUND=61;
ARMATLAS=61;
ARMKAM=61;
CORCA=61;
CORFINK=61;
CORVENG=61;
CORSHAD=61;
CORVALK=61;
BLADEW=61;
ARMACA=61;
ARMBRAWL=61;
ARMPNIX=61;
ARMLANCE=61;
ARMHAWK=61;
ARMAWAC=61;
ARMCYBR=61;
ARMDFLY=61;
BLADE=61;
CORGRIPN=61;
CORACA=61;
CORAPE=61;
CORHURC=61;
CORTITAN=61;
CORVAMP=61;
ARMRB=61;
ARMSL=61;
BLACKDAWN=61;
CORAWAC=61;
CORCRW=61;
ARMCSA=61;
ARMSEHAK=61;
ARMSFIG=61;
ARMSEAP=61;
ARMSABER=61;
ARMSB=61;
CORCSA=61;
CORHUNT=61;
CORSFIG=61;
CORSEAP=61;
CORCUT=61;
CORSB=61;
}
}
[ARMVTOL_MISSILE_A2A]
{
ID=107;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
toairweapon=1;
model=missile;
range=400;
reloadtime=0.77;
weapontimer=5;
weaponvelocity=750;
startvelocity=600;
weaponacceleration=150;
turnrate=24000;
areaofeffect=48;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=16000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=43;
}
}
[PT_MISSILE]
{
ID=119;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=700;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=141;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=15;
CORVALKII=44;
CORESEEB=44;
CORMOSQ=44;
ARMCA=44;
ARMPEEP=44;
ARMFIG=44;
ARMTHUND=44;
ARMATLAS=44;
ARMKAM=44;
CORCA=44;
CORFINK=44;
CORVENG=44;
CORSHAD=44;
CORVALK=44;
BLADEW=44;
ARMACA=44;
ARMBRAWL=44;
ARMPNIX=44;
ARMLANCE=44;
ARMHAWK=44;
ARMAWAC=44;
ARMCYBR=44;
ARMDFLY=44;
BLADE=44;
CORGRIPN=44;
CORACA=44;
CORAPE=44;
CORHURC=44;
CORTITAN=44;
CORVAMP=44;
ARMRB=44;
ARMSL=44;
BLACKDAWN=44;
CORAWAC=44;
CORCRW=44;
ARMCSA=44;
ARMSEHAK=44;
ARMSFIG=44;
ARMSEAP=44;
ARMSABER=44;
ARMSB=44;
CORCSA=44;
CORHUNT=44;
CORSFIG=44;
CORSEAP=44;
CORCUT=44;
CORSB=44;
}
}
[ARMVTOL_MISSILE]
{
ID=108;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=384;
reloadtime=3.57;
weapontimer=5;
weaponvelocity=620;
startvelocity=420;
weaponacceleration=200;
turnrate=24000;
areaofeffect=32;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=16000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=23;
}
}
[BERSERK]
{
ID=109;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.25;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=64;
}
}
[ARMVTOL_ADVMISSILE]
{
ID=112;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=800;
reloadtime=1.29;
weapontimer=7;
weaponvelocity=850;
startvelocity=850;
weaponacceleration=250;
turnrate=50000;
areaofeffect=64;
metalpershot=0;
soundstart=MISLITE3;
soundhit=XPLOSML4;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=15;
CORVALKII=142;
CORESEEB=142;
CORMOSQ=142;
ARMCA=142;
ARMPEEP=142;
ARMFIG=142;
ARMTHUND=142;
ARMATLAS=142;
ARMKAM=142;
CORCA=142;
CORFINK=142;
CORVENG=142;
CORSHAD=142;
CORVALK=142;
BLADEW=142;
ARMACA=142;
ARMBRAWL=142;
ARMPNIX=142;
ARMLANCE=142;
ARMHAWK=142;
ARMAWAC=142;
ARMCYBR=142;
ARMDFLY=142;
BLADE=142;
CORGRIPN=142;
CORACA=142;
CORAPE=142;
CORHURC=142;
CORTITAN=142;
CORVAMP=142;
ARMRB=142;
ARMSL=142;
BLACKDAWN=142;
CORAWAC=142;
CORCRW=142;
ARMCSA=142;
ARMSEHAK=142;
ARMSFIG=142;
ARMSEAP=142;
ARMSABER=142;
ARMSB=142;
CORCSA=142;
CORHUNT=142;
CORSFIG=142;
CORSEAP=142;
CORCUT=142;
CORSB=142;
}
}
[ARMVTOL_ADVMISSILE2]
{
ID=115;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=fmdmisl;
range=400;
reloadtime=30;
weapontimer=7;
weaponvelocity=510;
startvelocity=410;
weaponacceleration=25;
turnrate=24000;
areaofeffect=128;
metalpershot=0;
soundstart=ROCKLIT2;
soundhit=xplomed1;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=49;
CORVALKII=600;
CORESEEB=600;
CORMOSQ=600;
ARMCA=600;
ARMPEEP=600;
ARMFIG=600;
ARMTHUND=600;
ARMATLAS=600;
ARMKAM=600;
CORCA=600;
CORFINK=600;
CORVENG=600;
CORSHAD=600;
CORVALK=600;
BLADEW=600;
ARMACA=600;
ARMBRAWL=600;
ARMPNIX=600;
ARMLANCE=600;
ARMHAWK=600;
ARMAWAC=600;
ARMCYBR=600;
ARMDFLY=600;
BLADE=600;
CORGRIPN=600;
CORACA=600;
CORAPE=600;
CORHURC=600;
CORTITAN=600;
CORVAMP=600;
ARMRB=600;
ARMSL=600;
BLACKDAWN=600;
CORAWAC=600;
CORCRW=600;
ARMCSA=600;
ARMSEHAK=600;
ARMSFIG=600;
ARMSEAP=600;
ARMSABER=600;
ARMSB=600;
CORCSA=600;
CORHUNT=600;
CORSFIG=600;
CORSEAP=600;
CORCUT=600;
CORSB=600;
}
}
[SHIVA_CANNON]
{
ID=113;
name=ShivaCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
range=320;
reloadtime=2.34;
weaponvelocity=400;
areaofeffect=104;
soundstart=largegun;
soundhit=xplomed1;
tolerance=1500;
burnblow=1;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=1050;
}
}
[SHIVA_ROCKET]
{
ID=114;
name=ShivaRocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=cormhmsl;
range=784;
reloadtime=11.25;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=400;
weaponacceleration=40;
turnrate=24384;
areaofeffect=106;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1833;
}
}
[BOMBER_MISSILE]
{
ID=167;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=missile;
range=400;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=150;
turnrate=55000;
areaofeffect=32;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=33;
CORVALKII=100;
CORESEEB=100;
CORMOSQ=100;
ARMCA=100;
ARMPEEP=100;
ARMFIG=100;
ARMTHUND=100;
ARMATLAS=100;
ARMKAM=100;
CORCA=100;
CORFINK=100;
CORVENG=100;
CORSHAD=100;
CORVALK=100;
BLADEW=100;
ARMACA=100;
ARMBRAWL=100;
ARMPNIX=100;
ARMLANCE=100;
ARMHAWK=100;
ARMAWAC=100;
ARMCYBR=100;
ARMDFLY=100;
BLADE=100;
CORGRIPN=100;
CORACA=100;
CORAPE=100;
CORHURC=100;
CORTITAN=100;
CORVAMP=100;
ARMRB=100;
ARMSL=100;
BLACKDAWN=100;
CORAWAC=100;
CORCRW=100;
ARMCSA=100;
ARMSEHAK=100;
ARMSFIG=100;
ARMSEAP=100;
ARMSABER=100;
ARMSB=100;
CORCSA=100;
CORHUNT=100;
CORSFIG=100;
CORSEAP=100;
CORCUT=100;
CORSB=100;
}
}
[BOGUS_MISSILE]
{
ID=168;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
range=800;
reloadtime=0.5;
weapontimer=0.1;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=101;
turnrate=33000;
areaofeffect=48;
metalpershot=0;
tolerance=9000;
[DAMAGE]
{
default=0;
}
}
[AINUKE]
{
ID=240;
name=NuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=ballmiss;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=250;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1600;
edgeeffectiveness=0.0;
energypershot=1000;
metalpershot=300;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
Tracks=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=commboom;
waterexplosionart=commboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[RANGE_BERTHA]
{
ID=180;
name=BerthaRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=7500;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7500;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_TIMMY]
{
ID=194;
name=IntimidatorRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=7900;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7900;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_TACNUKE]
{
ID=98;
name=TacticalNukeRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=4400;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=4400;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_VULC]
{
ID=48;
name=VulcanRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=6950;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=6950;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_BUZZ]
{
ID=127;
name=BuzzsawRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=7400;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7400;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[KBOT_ROCKET]
{
ID=120;
name=Rockets;
rendertype=1;
lineofsight=1;
turret=1;
model=kbotmissile;
range=465;
reloadtime=3.8;
weapontimer=1.54;
weaponvelocity=286;
startvelocity=215;
weaponacceleration=120;
areaofeffect=48;
metalpershot=0;
tolerance=1000;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=259;
}
}
[NUCLEAR_MISSILE]
{
ID=122;
name=NuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=ballmiss;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=500;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1600;
edgeeffectiveness=0.0;
energypershot=142222;
metalpershot=2000;
stockpile=1;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[CRBLMSSL]
{
ID=123;
name=CoreNuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=crblmssl;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=500;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1600;
edgeeffectiveness=0.0;
energypershot=142222;
metalpershot=2000;
stockpile=1;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[RANGE_NUKE]
{
ID=5;
name=NukeRangeRing;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=32510;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=32510;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[ARMTRUCK_ROCKET]
{
ID=124;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=rocket;
range=1225;
reloadtime=13.4;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=380;
weaponacceleration=40;
turnrate=24384;
areaofeffect=132;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=1965;
}
}
[CORTRUCK_ROCKET]
{
ID=126;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corvrocket;
range=1200;
reloadtime=14.37;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=415;
weaponacceleration=38;
turnrate=24384;
areaofeffect=146;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=2203;
}
}
[ARMMSHIP_ROCKET]
{
ID=128;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=rocket;
range=1750;
reloadtime=13.1;
noautorange=1;
weapontimer=3;
flighttime=10;
weaponvelocity=400;
weaponacceleration=80;
turnrate=24384;
areaofeffect=170;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
cruise=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=7;
shakeduration=2;
[DAMAGE]
{
default=3035;
}
}
[CORMSHIP_ROCKET]
{
ID=21;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corshiprckt1;
range=1700;
reloadtime=14.05;
noautorange=1;
weapontimer=3;
flighttime=10;
weaponvelocity=400;
weaponacceleration=80;
turnrate=24384;
areaofeffect=180;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
cruise=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=7;
shakeduration=2;
[DAMAGE]
{
default=3471;
}
}
[VTOL_ROCKET]
{
ID=162;
name=RiotRocket;
rendertype=1;
lineofsight=1;
turret=0;
model=shipmissile;
range=480;
reloadtime=1.997;
weaponvelocity=650;
areaofeffect=128;
edgeeffectiveness=0.0;
soundtrigger=1;
soundstart=rocklit3;
soundhit=explode;
burnblow=1;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=6000;
pitchtolerance=12000;
accuracy=100;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=237;
}
}
[VTOL_ROCKET2]
{
ID=163;
name=RiotCannon;
rendertype=4;
color=0;
lineofsight=1;
turret=0;
range=480;
reloadtime=2.4;
weaponvelocity=750;
areaofeffect=128;
edgeeffectiveness=0.0;
soundtrigger=1;
soundstart=canlite3;
soundhit=xplosml3;
burnblow=1;
tolerance=2000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=285;
}
}
[ADV_ROCKET]
{
ID=7;
name=HeavyRocket;
rendertype=1;
lineofsight=1;
turret=1;
model=shipmissile;
range=550;
reloadtime=6.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=350;
weaponacceleration=150;
areaofeffect=48;
tolerance=1000;
burst=3;
burstrate=0.3;
soundtrigger=1;
soundstart=rockhvy3;
soundhit=xplosml1;
firestarter=70;
smokedelay=.1;
turnrate=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=229;
}
}
[SEADRAGPRIME]
{
ID=177;
name=BattleShipCannon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1300;
reloadtime=1.5;
weaponvelocity=750;
areaofeffect=250;
edgeeffectiveness=0.25;
soundstart=dragontir;
soundhit=BLIGHThit;
SoundWater=SPLSLRG;
accuracy=350;
tolerance=1500;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=2198;
}
}
[SEADRAGONFLAK]
{
ID=151;
name=FlakCannon;
rendertype=4;
color=2;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=850;
reloadtime=0.4;
weapontimer=1;
weaponvelocity=1550;
areaofeffect=128;
edgeeffectiveness=0.85;
soundstart=flakfire;
soundhit=impact;
minbarrelangle=-24;
accuracy=250;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=896;
CORESEEB=896;
CORMOSQ=896;
ARMCA=896;
ARMPEEP=896;
ARMFIG=896;
ARMTHUND=896;
ARMATLAS=896;
ARMKAM=896;
CORCA=896;
CORFINK=896;
CORVENG=896;
CORSHAD=896;
CORVALK=896;
BLADEW=896;
ARMACA=896;
ARMBRAWL=896;
ARMPNIX=896;
ARMLANCE=896;
ARMHAWK=896;
ARMAWAC=896;
ARMCYBR=896;
ARMDFLY=896;
BLADE=896;
CORGRIPN=896;
CORACA=896;
CORAPE=896;
CORHURC=896;
CORTITAN=896;
CORVAMP=896;
ARMRB=896;
ARMSL=896;
BLACKDAWN=896;
CORAWAC=896;
CORCRW=896;
ARMCSA=896;
ARMSEHAK=896;
ARMSFIG=896;
ARMSEAP=896;
ARMSABER=896;
ARMSB=896;
CORCSA=896;
CORHUNT=896;
CORSFIG=896;
CORSEAP=896;
CORCUT=896;
CORSB=896;
}
}
[HYDRA_GUN]
{
ID=150;
name=HighEnergyLaser;
rendertype=1;
model=doomlaser;
lineofsight=1;
turret=1;
range=1300;
reloadtime=2.0;
energypershot=3043;
weaponvelocity=1500;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=blodboom;
explosionart=blodboom;
waterexplosiongaf=blodboom;
waterexplosionart=blodboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=3183;
}
}
[HYDRAMISS]
{
ID=165;
name=RapidSamMissile;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=Sabot;
range=900;
reloadtime=0.4;
weapontimer=7;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=150;
areaofeffect=128;
edgeeffectiveness=0.90;
soundstart=Rocklit3;
soundhit=samkillx;
minbarrelangle=-24;
burnblow=0;
turnrate=72000;
firestarter=70;
guidance=1;
tracks=1;
selfprop=1;
tolerance=8000;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=0;
[DAMAGE]
{
default=0;
CORVALKII=882;
CORESEEB=882;
CORMOSQ=882;
ARMCA=882;
ARMPEEP=882;
ARMFIG=882;
ARMTHUND=882;
ARMATLAS=882;
ARMKAM=882;
CORCA=882;
CORFINK=882;
CORVENG=882;
CORSHAD=882;
CORVALK=882;
BLADEW=882;
ARMACA=882;
ARMBRAWL=882;
ARMPNIX=882;
ARMLANCE=882;
ARMHAWK=882;
ARMAWAC=882;
ARMCYBR=882;
ARMDFLY=882;
BLADE=882;
CORGRIPN=882;
CORACA=882;
CORAPE=882;
CORHURC=882;
CORTITAN=882;
CORVAMP=882;
ARMRB=882;
ARMSL=882;
BLACKDAWN=882;
CORAWAC=882;
CORCRW=882;
ARMCSA=882;
ARMSEHAK=882;
ARMSFIG=882;
ARMSEAP=882;
ARMSABER=882;
ARMSB=882;
CORCSA=882;
CORHUNT=882;
CORSFIG=882;
CORSEAP=882;
CORCUT=882;
CORSB=882;
}
}
[JUNGLE]
{
ID=171;
name=Terrainsounds;
rendertype=4;
color=255;
meteor=1;
noradar=1;
weaponvelocity=300;
areaofeffect=0;
soundhit=jungle1;
soundwater=jungle3;
[DAMAGE]
{
default=0;
}
}
[ARM_HLIGHTNING]
{
ID=248;
Name=HighEnergyLightning;
RenderType=7;
LineOfSight=1;
Turret=1;
Range=600;
ReloadTime=2.5;
WeaponTimer=0.7;
EnergyPerShot=198;
WeaponVelocity=700;
Duration=6;
areaofeffect=24;
edgeeffectiveness=1.0;
SoundStart=DEMOLISH_FIRE;
SoundHit=LHITE3;
SoundWater=HISS2;
FireStarter=5;
BeamWeapon=1;
Color=147;
Color2=144;
Tolerance=2000;
Explosiongaf=fx;
Explosionart=explode5;
WaterExplosiongaf=fx;
WaterExplosionart=h2oboom1;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplashsm;
StartSmoke=1;
[DAMAGE]
{
Default=449;
}
}
[Juno_Pulse]
{
ID=182;
name=AlienAnti-signalEPulse;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=epulse;
range=32000;
reloadtime=120;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=500;
weaponacceleration=80;
turnrate=24384;
areaofeffect=1500;
edgeeffectiveness=0.99;
energypershot=240000;
metalpershot=0;
soundstart=junofir2;
soundhit=junohit2;
stockpile=1;
targetable=0;
commandfire=1;
cruise=1;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=jun2boom;
explosionart=jun2boom;
waterexplosiongaf=jun2boom;
waterexplosionart=jun2boom;
lavaexplosiongaf=jun2boom;
lavaexplosionart=jun2boom;
startsmoke=1;
[DAMAGE]
{
default=1;
armmine1=2000;
armmine2=2000;
armmine3=2000;
armmine4=2000;
armmine6=2000;
armmine7=2000;
armfmine1=2000;
armfmine3=2000;
armfmine4=2000;
armempm=2000;
cortronm=2000;
cormine1=2000;
cormine2=2000;
cormine3=2000;
cormine6=2000;
cormine7=2000;
corfmine1=2000;
corfmine3=2000;
corfmine4=2000;
ARMNANOTC3=2000;
CORNANOTC3=2000;
AAFUS=2000;
CAFUS=2000;
ARMCKFUS=2000;
CORCKFUS=2000;
AAICKFUS=2000;
CAICKFUS=2000;
ARMAMEX=2000;
ARMMOHO_TWILIGHT=2000;
ARMMG=2000;
CORMG=2000;
ARMSNIPE=2000;
CORSKTL=2000;
ARMST=2000;
ARMTICK=2000;
COMMANDO=2000;
CORSQUID=2000;
CORSUMO=2000;
ARMARAD=2000;
CORARAD=2000;
CORRAD=2000;
ARMRAD=2000;
ARMMARK=2000;
ARMSEER=2000;
CORVOYR=2000;
CORVRAD=2000;
ARMJAM=2000;
ARMASER=2000;
CORSPEC=2000;
CORETER=2000;
ARMAWAC=2000;
CORAWAC=2000;
CORHUNT=2000;
ARMSEHAK=2000;
ARMSONAR=2000;
CORSONAR=2000;
CORASON=2000;
ARMASON=2000;
ARMSJAM=2000;
CORSJAM=2000;
ARMVEIL=2000;
CORSHROUD=2000;
BLOTTER=2000;
CONCEALER=2000;
SPOTTER=2000;
WATCHER=2000;
CORCARRY=2000;
ARMCARRY=2000;
ARMSCRAM=2000;
ARMEYES=2000;
ARMEYE=2000;
COREYE=2000;
ARMJAMT=2000;
CORJAMT=2000;
armspy=2000;
corspy=2000;
TalGate=2000;
}
}
[GA2]
{
ID=84;
name=AA2_missile;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=models\temrocket;
range=925;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=160;
turnrate=63000;
areaofeffect=48;
metalpershot=0;
energypershot=0;
soundstart=packolau;
soundhit=samkillx;
soundtrigger=1;
firestarter=72;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9950;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=50;
CORVALKII=150;
CORESEEB=150;
CORMOSQ=150;
ARMCA=150;
ARMPEEP=150;
ARMFIG=150;
ARMTHUND=150;
ARMATLAS=150;
ARMKAM=150;
CORCA=150;
CORFINK=150;
CORVENG=150;
CORSHAD=150;
CORVALK=150;
BLADEW=150;
ARMACA=150;
ARMBRAWL=150;
ARMPNIX=150;
ARMLANCE=150;
ARMHAWK=150;
ARMAWAC=150;
ARMCYBR=150;
ARMDFLY=150;
BLADE=150;
CORGRIPN=150;
CORACA=150;
CORAPE=150;
CORHURC=150;
CORTITAN=150;
CORVAMP=150;
ARMRB=150;
ARMSL=150;
BLACKDAWN=150;
CORAWAC=150;
CORCRW=150;
ARMCSA=150;
ARMSEHAK=150;
ARMSFIG=150;
ARMSEAP=150;
ARMSABER=150;
ARMSB=150;
CORCSA=150;
CORHUNT=150;
CORSFIG=150;
CORSEAP=150;
CORCUT=150;
CORSB=150;
}
}
[TAWF001_weapon]
{
ID=31;
name=BeamLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=400;
reloadtime=0.103;
energypershot=5.7;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=LASRFIR1;
soundhit=LASHIT;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=21;
}
}
[TAWF003_weapon]
{
ID=77;
name=RapidFireLaserTank;
rendertype=0;
lineofsight=1;
turret=1;
range=315;
reloadtime=0.3;
energypershot=16;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRFIR2;
firestarter=100;
beamweapon=1;
color=126;
color2=128;
tolerance=4500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=69;
}
}
[TAWF009_WEAPON]
{
ID=149;
name=AdvTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=advtorpedo;
propeller=1;
range=1000;
reloadtime=4.0;
weapontimer=7.0;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=12000;
areaofeffect=172;
edgeeffectiveness=0.50;
soundstart=TORPEDO3;
soundhit=XPLODEP4;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=4316;
armcom=2158;
corcom=2158;
TAWF009=2158;
corssub=2158;
ARMAAS=2158;
CORARCH=2158;
}
}
[TAWF113_weapon]
{
ID=241;
name=Groundbreaker;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=700;
reloadtime=3.0;
weaponvelocity=350;
areaofeffect=80;
soundstart=TAWF113a;
soundhit=TAWF113b;
accuracy=600;
tolerance=2000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=170;
}
}
[TREM1]
{
ID=169;
name=RapidArtillery;
rendertype=4;
color=2;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=985;
reloadtime=1.5;
weaponvelocity=380;
areaofeffect=140;
edgeeffectiveness=0.0;
soundstart=TREMfire;
soundhit=BLIGHThit;
accuracy=450;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=400;
}
}
[TREMSHIP]
{
ID=153;
name=RapidArtillery;
rendertype=4;
color=0;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=1250;
reloadtime=2.5;
weaponvelocity=400;
areaofeffect=176;
edgeeffectiveness=0.10;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=800;
tolerance=2000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=0;
[DAMAGE]
{
default=547;
}
}
[SMALL_BUILDING]
{
ID=200;
name=Smallbuilding;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=260;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=400;
}
}
[MEDIUM_BUILDING]
{
ID=201;
name=Mediumbuilding;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=390;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=20;
shakeduration=0.5;
[DAMAGE]
{
default=1000;
}
}
[LARGE_BUILDING]
{
ID=202;
name=Largebuilding;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=520;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=towers;
explosionart=bigboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=2500;
}
}
[ESTOR_BUILDING]
{
ID=203;
name=Smallbuilding;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=580;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=520;
soundstart=largegun;
soundhit=xplolrg4;
SoundWater=towaterex;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.5;
[DAMAGE]
{
default=3600;
}
}
[SMALL_UNIT]
{
ID=204;
name=Smalltank;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=130;
soundstart=largegun;
soundhit=xplomed2;
SoundWater=SPLSLRG;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=200;
}
}
[MEDIUM_UNIT]
{
ID=129;
name=MediumUnit;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=260;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=500;
}
}
[BIG_UNIT]
{
ID=205;
name=BigKbot;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=390;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=1252;
}
}
[SMALL_BUILDINGEX]
{
ID=206;
name=Smallbuilding;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=200;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode4;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=100;
}
}
[MEDIUM_BUILDINGEX]
{
ID=207;
name=Mediumbuilding;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=250;
}
}
[LARGE_BUILDINGEX]
{
ID=208;
name=Largebuilding;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=400;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=625;
}
}
[CORPYRO_BLASTEX]
{
ID=8;
name=Largebuilding;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=340;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=10;
shakeduration=0.5;
[DAMAGE]
{
default=600;
corpyro=60;
}
}
[ESTOR_BUILDINGEX]
{
ID=209;
name=Smallbuilding;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=550;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=400;
soundstart=largegun;
soundhit=xplolrg4;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.5;
[DAMAGE]
{
default=900;
}
}
[SMALL_UNITEX]
{
ID=210;
name=Smalltank;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=100;
soundstart=largegun;
soundhit=xplomed2;
SoundWater=SPLSLRG;
explosiongaf=fx;
explosionart=explode4;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=50;
}
}
[MEDIUM_UNITEX]
{
ID=235;
name=Mediumbuilding;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=200;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=125;
}
}
[BIG_UNITEX]
{
ID=211;
name=BigKbot;
rendertype=4;
color=0;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=313;
}
}
[CORPYRO_BLAST]
{
ID=212;
name=PyroBlast;
rendertype=4;
color=2;
ballistic=1;
turret=1;
range=200;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=360;
soundstart=largegun;
soundhit=XPLOMAS4;
edgeeffectiveness=0.2;
explosiongaf=TaarBoom;
explosionart=TaarBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=40;
shakeduration=0.5;
[DAMAGE]
{
default=1400;
corpyro=140;
}
}
[COMMANDER_BLAST]
{
ID=213;
name=Matter/AntimatterExplosion;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
SoundWater=SPLASH_NUKE;
explosiongaf=megaboom;
explosionart=megaboom;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=400;
shakeduration=5;
areaofeffect=960;
edgeeffectiveness=0.6;
[DAMAGE]
{
default=0;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine3=0;
armfmine4=0;
armempm=0;
cortronm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine3=0;
corfmine4=0;
ARMNANOTC2=0;
ARMNANOTC3=0;
CORNANOTC2=0;
CORNANOTC3=0;
TalGate=0;
CORVALKII=23000;
gznukpl=0;
ADVMOHO=0;
ARMAAP=0;
ARMACA=23000;
ARMACK=23000;
ARMACV=23000;
ARMALAB=0;
ARMAMD=0;
ARMANNI=0;
ARMAP=0;
ARMARAD=0;
ARMASER=23000;
ARMASY=0;
ARMATLAS=23000;
ARMAVP=0;
ARMBATS=23000;
ARMBRAWL=23000;
ARMBRTHA=0;
ARMBULL=23000;
ARMCA=23000;
ARMCARRY=23000;
ARMCK=23000;
ARMCOM=23000;
ARMCROC=23000;
ARMCRUS=23000;
ARMCS=23000;
ARMCV=23000;
ARMDRAG=0;
ARMESTOR=0;
ARMFAST=23000;
ARMFAV=23000;
ARMFIDO=23000;
ARMFIG=23000;
ARMFLASH=23000;
ARMFUS=0;
ARMGATE=0;
ARMGEO=0;
ARMGUARD=0;
ARMHAM=23000;
ARMHAWK=23000;
ARMHLT=0;
ARMJAM=23000;
ARMJETH=23000;
ARMLAB=0;
ARMLANCE=23000;
ARMLLT=0;
ARMMAKR=0;
CORMART=23000;
ARMMERL=23000;
ARMMEX=0;
ARMMOHO=0;
ARMMSHIP=23000;
ARMMSTOR=0;
ARMPEEP=23000;
ARMPNIX=23000;
ARMPT=23000;
ARMPW=23000;
ARMRAD=0;
ARMRL=0;
ARMROCK=23000;
ARMROY=23000;
ARMSAM=23000;
ARMSEER=23000;
ARMSILO=0;
ARMSOLAR=0;
ARMSONAR=0;
ARMSPID=23000;
ARMSTUMP=23000;
ARMSUB=23000;
ARMSUBK=23000;
ARMSY=0;
ARMTHUND=23000;
ARMTIDE=0;
ARMTL=0;
ARMTSHIP=23000;
ARMVADER=23000;
ARMVP=0;
ARMWIN=0;
ARMZEUS=23000;
CORAAP=0;
CORACA=23000;
CORACK=23000;
CORACV=23000;
CORAK=23000;
CORALAB=0;
CORAP=0;
CORAPE=23000;
CORARAD=0;
CORASY=0;
CORAVP=0;
CORBATS=23000;
CORCA=23000;
CORCAN=23000;
CORCARRY=23000;
CORCK=23000;
CORCOM=23000;
CORCRASH=23000;
CORCRUS=23000;
CORCS=23000;
CORCV=23000;
CORDOOM=0;
CORDRAG=0;
CORESTOR=0;
CORETER=23000;
CORFAV=23000;
CORTRUCK=23000;
CORFINK=23000;
CORFUS=0;
CORGATE=0;
CORGATOR=23000;
CORGEO=0;
CORGOL=23000;
CORHLT=0;
CORHURC=23000;
CORINT=0;
CORLAB=0;
CORLLT=0;
CORMAKR=0;
ARMMART=23000;
CORMEX=0;
CORMIST=23000;
CORMOHO=0;
CORMSHIP=23000;
CORMSTOR=0;
CORPT=23000;
CORPUN=0;
CORPYRO=23000;
CORRAD=0;
CORRAID=23000;
CORREAP=23000;
CORRL=0;
CORROACH=23000;
CORROY=23000;
CORSEAL=23000;
CORSHAD=23000;
CORSHARK=23000;
CORSILO=0;
CORSOLAR=0;
CORSONAR=0;
CORSPEC=23000;
CORSTORM=23000;
CORSUB=23000;
CORSY=0;
CORTHUD=23000;
CORTIDE=0;
CORTITAN=23000;
CORTL=0;
CORTSHIP=23000;
CORVALK=23000;
CORVAMP=23000;
CORVENG=23000;
CORVP=0;
CORVRAD=23000;
CORVROC=23000;
CORWIN=0;
CORFMD=0;
CORBUILD=0;
ARMFRT=0;
CORMLV=0;
ARMFLAK=0;
CORFLAK=0;
ARMSJAM=23000;
CORASON=0;
ARMFDRAG=0;
ARMFORT=0;
ARMMARK=23000;
ARMMLV=23000;
CORFMKR=0;
CORVOYR=23000;
CORFRT=0;
ARMACSUB=23000;
ARMANAC=23000;
ARMCH=23000;
HLLT=0;
ARMFHLT=0;
ARMFMKR=0;
ARMHP=0;
TAWF001=0;
TAWF003=23000;
ARMSEAP=23000;
ARMTHOVR=23000;
ARMUWFUS=0;
ARMUWMEX=0;
CORACSUB=23000;
CORCH=23000;
CORFHLT=0;
CORFORT=0;
CORHP=0;
CORSJAM=23000;
CORSEAP=23000;
CORSNAP=23000;
CORTHOVR=23000;
CORUWFUS=0;
CORUWMEX=0;
CORVIPE=0;
ARMAMB=0;
CORTOAST=0;
ARMASON=0;
ARMSHLT=0;
ARMCYBR=23000;
TAWF013=23000;
ARMFBOY=23000;
CORHRK=23000;
CORMORT=23000;
CORFDRAG=0;
ARMATL=0;
CORATL=0;
ArmPomPom=23000;
ARMFARK=23000;
CORKROG=23000;
ARMDECOM=23000;
ARMCKFUS=0;
ARMMAV=23000;
CORPLAT=0;
CORDECOM=23000;
ARMAMPH=23000;
ARMAWAC=23000;
CORMABM=23000;
CORSS=23000;
ARMPLAT=0;
CORUWMS=0;
ARMRECTR=23000;
ARMSCRAM=23000;
ARMSEHAK=23000;
ARMSS=23000;
ARMTARG=0;
CORAMPH=23000;
ARMSNIPE=23000;
CORAWAC=23000;
CORFAST=23000;
CORHUNT=23000;
ARMCSA=23000;
CORNECRO=23000;
CORCSA=23000;
ARMUWMS=0;
CORTARG=0;
TREM=23000;
ARMLATNK=23000;
CORLEVLR=23000;
ARMORCO=23000;
ARMWAR=23000;
CORLAS=23000;
ARMMMKR=0;
CORSUMO=23000;
CORBLACKHY=23000;
CORARCH=23000;
ARMBEAC=0;
CORBEAC=0;
CORSSUB=23000;
CORSCORP=23000;
ARMSCORP=23000;
ARMSPY=23000;
ARMSH=23000;
ARMAH=23000;
ARMMH=23000;
CORSH=23000;
CORAH=23000;
CORMH=23000;
ARMVULC=0;
ARMDEV1=0;
CORDEV1=0;
CORMMKR=0;
CORUWES=0;
ARMAAS=23000;
CORSFIG=23000;
CORCKFUS=0;
CORBUZZ=0;
ARMUWES=0;
ARMSFIG=23000;
CORSPY=23000;
ARMFLEA=23000;
TAWF114=23000;
ARMYORK=23000;
AAICKFUS=0;
CORSENT=23000;
ARMSCAB=23000;
CORTRON=0;
ARMEMP=0;
REQU=23000;
PREC=23000;
CAICKFUS=0;
Madsam=0;
WATCHER=23000;
BLOTTER=23000;
SPOTTER=23000;
CONCEALER=23000;
CORGRIPN=23000;
armcir=0;
CORERAD=0;
ARMSPTK=23000;
AAFUS=0;
CAFUS=0;
GORG=23000;
ARMRAZ=23000;
ARMMANT=23000;
ARMMLS=23000;
CORSCORPI=23000;
ARMBFORTEW=0;
ARMBFORTNS=0;
COREBFORTEW=0;
COREBFORTNS=0;
CONSUL=23000;
CORMUSKRAT=23000;
ARMBEAVER=23000;
AHERMES=23000;
CORMLS=23000;
CORAKICK=0;
CORGANT=0;
TLLVIKING=23000;
ARMKAM=23000;
clb=23000;
AVTR=23000;
ARMEYES=0;
ARMPB=0;
ARMCLAW=0;
CORMAW=0;
ARMGMM=0;
ARMVEIL=0;
CORSHROUD=0;
ARMDL=0;
CORDL=0;
COREXP=0;
CORBHMTH=0;
corbarrel=23000;
ARMDF=0;
DEMOLISH=23000;
TAWF009=23000;
NSACLASH=23000;
ARMSL=23000;
ARMSHOCK=23000;
ARMFHP=0;
CORFHP=0;
commando=23000;
ARMBANTH=23000;
ARMMANNI=23000;
Bladew=23000;
CORCRW=23000;
ARMADVSOL=0;
CORADVSOL=0;
ARMAMEX=0;
ARMUWADVES=0;
CORUWADVES=0;
ARMUWADVMS=0;
CORUWADVMS=0;
CORWOLV=23000;
CORTERMITE=23000;
CORGARP=23000;
CORPARROW=23000;
ARMPINCER=23000;
ARMJAMT=0;
CORJAMT=0;
ARMJANUS=23000;
ARMFFLAK=0;
ARMMEDPC=0;
CORMOSQ=23000;
DECADE=23000;
CORESUPP=23000;
CORESEEB=23000;
ARMDFLY=23000;
AAISILO=0;
ARMMG=0;
CORSQUID=23000;
ARMLEMM=23000;
CORMEXP=23000;
CAISILO=0;
CORMG=0;
CORENAA=0;
ARMTICK=23000;
ARMFATF=0;
CORFATF=0;
ARMUWMMM=0;
CORUWMMM=0;
CORTANKER=23000;
CORSKTL=23000;
ARMASP=0;
CORASP=0;
AAITIDE=0;
ARMUWMME=0;
CAITIDE=0;
AAIMEXX=0;
CAIMEXX=0;
ARMST=23000;
CORUWMME=0;
CORMLK=23000;
ARMTANKER=23000;
PACKO=0;
ARMSABER=23000;
ARMSB=23000;
CORCUT=23000;
CORSB=23000;
BLACKDAWN=23000;
BLADE=23000;
MERCURY=0;
SCREAMER=0;
ASEADRAGON=23000;
Darklord=23000;
ARMALABE=0;
ARMASYN=0;
ARMAVPE=0;
ARMLABE=0;
ARMFRAD=0;
ARMSYN=0;
ARMVPN=0;
CORALABN=0;
CORASYN=0;
CORAVPN=0;
ARMALABW=0;
ARMASYE=0;
ARMAVPW=0;
CORLABE=0;
CORFRAD=0;
CORSYN=0;
ARMLABW=0;
CORVPN=0;
ARMFORTH=0;
ARMSYE=0;
ARMVPE=0;
ARMHPE=0;
CORALABE=0;
CORASYE=0;
CORAVPE=0;
CORHPE=0;
CORMPGUN=0;
ARMASYW=0;
CORLABW=0;
CORSYE=0;
CORVPE=0;
ARMFORTV=0;
ARMSYW=0;
ARMVPW=0;
ARMHPW=0;
CORALABW=0;
CORASYW=0;
CORAVPW=0;
CORHPW=0;
CORSYW=0;
CORVPW=0;
ARMFWHG=0;
ARMFHPE=0;
ARMFWVG=0;
ARMFHPW=0;
CORFORTH=0;
ARMFWLLT=0;
CORFORTV=0;
CORFHPE=0;
CORFWHG=0;
CORFHPW=0;
CORFWVG=0;
aJuno=0;
CORFWLLT=0;
CORNANOB=0;
CORNANOTC=0;
ARMNANOB=0;
ARMNANOTC=0;
INTRUDER=23000;
krogtaar=23000;
ARMBC=23000;
AARTHOVER=23000;
ZULU=23000;
CARTHOVER=23000;
ARMRB=23000;
ANAbel=23000;
CNCaine=23000;
ARMEYE=0;
COREYE=0;
ASUBPEN=0;
CSUBPEN=0;
AMGEO=0;
CMGEO=0;
CORRECL=23000;
ARMRECL=23000;
MARAUDER=23000;
CORKARG=23000;
SHIVA=23000;
ARMMOHO_TWILIGHT=23000;
THUNDERSTORM=23000;
ARMANTAR=23000;
ARMTIGRE=23000;
CORSHADB=23000;
}
}
[CRAWL_BLAST]
{
ID=214;
name=CrawlingBomb;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=450;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=600;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.0;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=64;
shakeduration=1.5;
[DAMAGE]
{
default=3187;
armcom=999;
corcom=999;
ARMVADER=74;
CORROACH=74;
CORSKTL=74;
}
}
[CRAWL_BLASTSML]
{
ID=215;
name=WimpyCrawlingBomb;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=400;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=430;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.0;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=46;
shakeduration=0.75;
[DAMAGE]
{
default=1800;
armcom=499;
corcom=499;
ARMVADER=36;
CORROACH=36;
CORSKTL=36;
}
}
[TINY_BUILDINGEX]
{
ID=222;
name=MEX;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=64;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=FX;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5;
cornanob=0;
armnanob=0;
}
}
[MOBILE_LRPC_CANNON]
{
ID=125;
name=MobileLRPC;
rendertype=1;
model=LRPCshot;
ballistic=1;
turret=1;
range=3737;
reloadtime=7.1625;
weaponvelocity=1100;
energypershot=3000;
areaofeffect=144;
soundstart=xplonuk4;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=800;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=20;
shakeduration=0.6;
[DAMAGE]
{
default=4143;
}
}
[EXPLOITER_LASER]
{
ID=155;
name=L1DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.408;
weaponvelocity=1000;
energypershot=25;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=71;
}
}
[NOWEAPON]
{
ID=0;
name=NoWeapon;
range=16;
[DAMAGE]
{
default=0;
}
}
[FLAMETHROWER]
{
ID=1;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=315;
reloadtime=1.05;
weapontimer=1.2;
weaponvelocity=300;
areaofeffect=45;
edgeeffectiveness=0.99;
burst=18;
burstrate=.03;
sprayangle=4096;
randomdecay=.3;
soundstart=Flamlit2;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=5000;
[DAMAGE]
{
default=15;
corpyro=2.5;
correap=2.5;
}
}
[ARMBOMB]
{
ID=3;
name=Bombs;
rendertype=6;
dropped=1;
model=bomb;
range=1280;
reloadtime=.17;
areaofeffect=72;
edgeeffectiveness=0.5;
soundstart=bombrel;
soundhit=XPLOSML1;
commandfire=0;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
metal=0;
energy=0;
[DAMAGE]
{
default=200;
}
}
[ARMADVBOMB]
{
ID=4;
name=AdvancedBombs;
rendertype=6;
dropped=1;
model=bomb;
range=1280;
reloadtime=.16;
areaofeffect=128;
edgeeffectiveness=0.5;
soundstart=bombrel;
soundhit=XPLOLRG3;
SoundWater=SPLSMED;
commandfire=0;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
metal=0;
energy=0;
[DAMAGE]
{
default=335;
}
}
[COAX_TORPEDO]
{
ID=9;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=1;
model=torpedo;
propeller=1;
range=640;
reloadtime=2.4;
weapontimer=3.7;
weaponvelocity=180;
startvelocity=180;
weaponacceleration=15;
areaofeffect=64;
edgeeffectiveness=0.50;
turnrate=6000;
soundstart=TORPEDO2;
soundhit=xplodep2;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=913;
}
}
[ARM_TORPEDO]
{
ID=10;
name=StandardTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=450;
reloadtime=3.6;
weapontimer=4.5;
weaponvelocity=90;
startvelocity=90;
weaponacceleration=15;
turnrate=3750;
tracks=1;
guidance=1;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=torpedo1;
soundhit=xplodep1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=962;
TAWF009=481;
CORSSUB=481;
ARMAAS=481;
CORARCH=481;
}
}
[ARMSMART_TORPEDO]
{
ID=12;
name=SubKillerTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=650;
reloadtime=2.7;
weapontimer=5.2;
weaponvelocity=180;
startvelocity=180;
weaponacceleration=15;
turnrate=7500;
tracks=1;
guidance=1;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=TORPEDO2;
soundhit=XPLODEP2;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1176;
TAWF009=588;
CORSSUB=588;
ARMAAS=588;
CORARCH=588;
}
}
[ARMAIR_TORPEDO]
{
ID=14;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=0;
model=advtorpedo;
propeller=1;
range=700;
reloadtime=8.5;
weapontimer=5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=15;
turnrate=10000;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=bombrel;
soundhit=XPLODEP3;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=6000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2167;
}
}
[EMG]
{
ID=16;
name=E.M.G.;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.493;
weapontimer=.7;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=0.15;
soundstart=flashemg;
turnrate=3000;
guidance=1;
tracks=1;
selfprop=1;
tolerance=5000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=12;
}
}
[PEEWEE_EMG]
{
ID=131;
name=E.M.G.;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weapontimer=.36;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=0.12;
soundstart=flashemg;
turnrate=3000;
guidance=1;
tracks=1;
selfprop=1;
tolerance=5000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=10;
}
}
[VTOL_EMG]
{
ID=18;
name=E.M.G.;
rendertype=4;
color=1;
lineofsight=1;
turret=0;
range=480;
reloadtime=0.455;
weapontimer=1;
weaponvelocity=650;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=.1;
soundstart=brawlemg;
turnrate=7500;
guidance=1;
tracks=1;
selfprop=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=17;
}
}
[VTOL_EMG2]
{
ID=19;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=0;
range=480;
reloadtime=1.0;
energypershot=40;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=112;
}
}
[ARMCOMLASER]
{
ID=20;
name=J7Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.8;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
tolerance=5000;
soundstart=lasfirerb;
soundhit=LASRHIT1;
SoundWater=HISS;
firestarter=70;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=200;
}
}
[ARM_DISINTEGRATOR]
{
ID=22;
name=Disintegrator;
rendertype=3;
lineofsight=1;
turret=1;
model=dgun;
range=250;
reloadtime=1.2;
weapontimer=4.2;
energypershot=1000;
weaponvelocity=225;
areaofeffect=52;
soundtrigger=1;
soundstart=disigun1;
soundhit=xplomas2;
beamweapon=1;
noexplode=1;
commandfire=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=20000;
}
}
[ARM_TOTAL_ANNIHILATOR]
{
ID=24;
name=AnnihilatorTachyonWeapon;
rendertype=1;
model=doomlaser;
lineofsight=1;
turret=1;
beamweapon=1;
range=1500;
reloadtime=3.75;
energypershot=6618;
weaponvelocity=1500;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
color=144;
color2=217;
tolerance=2000;
explosiongaf=blodboom;
explosionart=blodboom;
waterexplosiongaf=blodboom;
waterexplosionart=blodboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=6000;
armcom=3000;
corcom=3000;
}
}
[CORE_DOOMSDAY]
{
ID=25;
name=DoomsdayTachyonWeapon;
rendertype=1;
model=doomlaser;
lineofsight=1;
turret=1;
range=1300;
reloadtime=2.582;
energypershot=1912;
weaponvelocity=1500;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=blodboom;
explosionart=blodboom;
waterexplosiongaf=blodboom;
waterexplosionart=blodboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2000;
armcom=1000;
corcom=1000;
}
}
[LIGHTNING]
{
ID=26;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=320;
reloadtime=1.65;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=10;
soundtrigger=1;
tolerance=2000;
EnergyPerShot=213;
soundstart=LghtHvy2;
soundhit=lhit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=906;
}
}
[ATOMIC_BLAST]
{
ID=27;
name=AtomicBlastWeapon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=650;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=36;
shakeduration=4.5;
[DAMAGE]
{
default=6252;
}
}
[ATOMIC_BLASTSML]
{
ID=28;
name=AtomicBlastWeapon;
rendertype=4;
color=3;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=500;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
explosiongaf=towers;
explosionart=bigboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=24;
shakeduration=1.5;
[DAMAGE]
{
default=1563;
}
}
[ARM_PARALYZER]
{
ID=29;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=1;
paralyzer=1;
minbarrelangle=0;
range=300;
reloadtime=1.2;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=4500;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=500;
}
}
[AMD_ROCKET]
{
ID=30;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=amdrocket;
range=32000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=1000;
startvelocity=1000;
weaponacceleration=100;
turnrate=63000;
areaofeffect=120;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=1500;
}
}
[FMD_ROCKET]
{
ID=32;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=fmdmisl;
range=32000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=1000;
startvelocity=1000;
weaponacceleration=100;
turnrate=63000;
areaofeffect=120;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=1500;
}
}
[DEPTHCHARGE]
{
ID=34;
name=DepthCharge;
rendertype=1;
lineofsight=1;
turret=0;
model=DEPTHCHARGE;
propeller=1;
range=310;
reloadtime=3.28;
weapontimer=3;
weaponvelocity=100;
startvelocity=100;
weaponacceleration=15;
turnrate=5500;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE5;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=342;
ARMCOM=683;
CORCOM=683;
ArmPomPom=683;
corbarrel=683;
ARMSNIPE=683;
CORSKTL=683;
ARMTICK=683;
COMMANDO=683;
CONSUL=683;
CORFAST=683;
ARMACSUB=683;
CORACSUB=683;
ARMSUB=683;
CORSUB=683;
ARMSUBK=683;
CORSHARK=683;
TAWF009=683;
CORSSUB=683;
ARMPINCER=683;
CORGARP=683;
CORSEAL=683;
ARMCROC=683;
CORPARROW=683;
CORAMPH=683;
MARAUDER=683;
SHIVA=683;
INTRUDER=683;
ARMRECL=683;
CORRECL=683;
ARMSCRAM=683;
CORSQUID=683;
ARMDECOM=683;
CORDECOM=683;
ARMTANKER=683;
CORTANKER=683;
ARMSPID=683;
ARMVADER=683;
CORROACH=683;
ARMSPY=683;
CORSPY=683;
}
}
[ADVDEPTHCHARGE]
{
ID=35;
name=CruiserDepthCharge;
rendertype=1;
lineofsight=1;
turret=0;
model=DEPTHCHARGE;
propeller=1;
range=600;
reloadtime=1.75;
weapontimer=3.5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=15;
turnrate=10000;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE6;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=657;
ARMCOM=1313;
CORCOM=1313;
ArmPomPom=1313;
corbarrel=1313;
ARMSNIPE=1313;
CORSKTL=1313;
ARMTICK=1313;
COMMANDO=1313;
CONSUL=1313;
CORFAST=1313;
ARMACSUB=1313;
CORACSUB=1313;
ARMSUB=1313;
CORSUB=1313;
ARMSUBK=1313;
CORSHARK=1313;
TAWF009=1313;
CORSSUB=1313;
ARMPINCER=1313;
CORGARP=1313;
CORSEAL=1313;
ARMCROC=1313;
CORPARROW=1313;
CORAMPH=1313;
MARAUDER=1313;
SHIVA=1313;
INTRUDER=1313;
ARMRECL=1313;
CORRECL=1313;
ARMSCRAM=1313;
CORSQUID=1313;
ARMDECOM=1313;
CORDECOM=1313;
ARMTANKER=1313;
CORTANKER=1313;
ARMSPID=1313;
ARMVADER=1313;
CORROACH=1313;
ARMSPY=1313;
CORSPY=1313;
}
}
[ARMORCO_FIRE]
{
ID=6;
name=GaussCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
weapontimer=1.2;
minbarrelangle=-50;
range=590;
reloadtime=2.7;
weaponvelocity=530;
areaofeffect=80;
edgeeffectiveness=0.99;
soundstart=Krogun1;
soundhit=xplomed2;
noexplode=1;
burst=3;
burstrate=0.04;
sprayangle=2750;
tolerance=6000;
pitchtolerance=12000;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=1041;
}
}
[INFERNOBOMB]
{
ID=51;
name=HeliosBomb;
rendertype=6;
dropped=1;
model=helios_bomb;
range=1280;
reloadtime=.31;
areaofeffect=260;
EdgeEffectiveness=0.0;
soundstart=bombrel;
soundhit=GUNHUGE;
commandfire=0;
tolerance=10000;
explosiongaf=shockboom;
explosionart=shockboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=2596;
}
}
[MOBILE_TACNUKE]
{
ID=55;
name=TacNuke;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=tacmisl;
range=2000;
reloadtime=90;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=750;
weaponacceleration=80;
turnrate=32768;
areaofeffect=500;
edgeeffectiveness=0.0;
energypershot=21701;
metalpershot=500;
soundstart=misicbm1;
soundhit=Xplonuk5;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
stockpile=1;
commandfire=1;
targetable=1;
cruise=0;
tracks=1;
shakemagnitude=100;
shakeduration=2.0;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
lavaexplosiongaf=commboom2;
lavaexplosionart=commboom2;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[SHOCKER]
{
ID=228;
name=HeavyCannon;
rendertype=4;
color=3;
lineofsight=1;
turret=1;
range=900;
reloadtime=2.489;
weaponvelocity=600;
areaofeffect=172;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=dragonboom;
SoundWater=towaterex;
minbarrelangle=-35;
accuracy=0;
tolerance=1000;
burnblow=1;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=2100;
}
}
[CORVETTE_GAUSS]
{
ID=68;
name=Corvette_GaussCannon;
rendertype=4;
color=1;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.65;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=3000;
soundstart=CANLITE4;
soundhit=SabotHit;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=94;
}
}
[MECH_RAPIDLASER]
{
ID=136;
name=Mech-Rapid Laser;
rendertype=1;
lineofsight=1;
turret=1;
range=608;
reloadtime=0.26;
weapontimer=4;
energypershot=78;
weaponvelocity=1000;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
tolerance=1000;
soundstart=lasfirerb;
soundhit=lasrhit1;
firestarter=10;
beamweapon=1;
model=rbshot;
noexplode=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=173;
}
}
[MECH_BLAST]
{
ID=101;
name=Razorback-Blaster;
rendertype=1;
lineofsight=1;
turret=1;
model=RazPlasma;
range=608;
reloadtime=5.0;
weapontimer=1.1;
energypershot=0;
weaponvelocity=580;
areaofeffect=52;
edgeeffectiveness=0.50;
accuracy=1000;
soundstart=RazPlasma;
firestarter=0;
beamweapon=1;
noexplode=1;     
tolerance=6000;
pitchtolerance=12000;
explosiongaf=RazFX2;
explosionart=exploblu;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=476;
}
}
[NANOBOOM]
{
ID=121;
name=MEX;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=10;
edgeeffectiveness=0.99;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=10;
cornanotc=250;
cornanotc2=1250;
cornanotc3=1250;
armnanotc=250;
armnanotc2=1250;
armnanotc3=1250;
}
}
[NANOBOOM2]
{
ID=193;
name=MEX;
rendertype=4;
color=1;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=10;
edgeeffectiveness=0.99;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=10;
}
}
[FLEA_LASER]
{
ID=38;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.372;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRHIT3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=10;
}
}
[BLADEWING_LYZER]
{
ID=142;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=1;
paralyzer=1;
minbarrelangle=0;
range=465;
reloadtime=1.2;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=65500;
pitchtolerance=65500;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=300;
}
}
[TWILIGHT]
{
ID=143;
name=EMPboom;
rendertype=1;
lineofsight=1;
turret=0;
paralyzer=1;
model=bomb;
range=375;
reloadtime=8;
areaofeffect=400;
weaponvelocity=25;
startvelocity=25;
soundstart=MINESEL3;
soundhit=EMGPULS1;
turnrate=3750;
tracks=1;
guidance=1;
commandfire=1;
waterweapon=1;
propeller=1;
burnblow=1;
firestarter=90;
tolerance=32767;
edgeeffectiveness=0.75;
explosiongaf=Immboom;
explosionart=Immboom;
waterexplosiongaf=tronboom;
waterexplosionart=tronboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=1200;
}
}
[JUGGER_FIRE]
{
ID=132;
name=GaussCannon;
rendertype=1;
color=2;
lineofsight=1;
model=Jugger_Blast;
turret=1;
minbarrelangle=-50;
range=590;
reloadtime=2.4;
weaponvelocity=530;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=Jugg_plasma;
soundhit=xplomed2;
noexplode=1;
tolerance=6000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=smoke 2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=3811;
}
}
[KROG_BEAM]
{
ID=133;
name=KrogothTachyonWeapon;
rendertype=0;
lineofsight=1;
turret=1;
duration=2;
noexplode=1;
range=860;
reloadtime=7.5;
energypershot=14821;
weaponvelocity=700;
areaofeffect=32;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplosml3;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=11719;
}
}
[ARMFLAKLASER]
{
ID=111;
name=Rapid-Fire Seeking Laser;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=0;
model=lightlaser;
range=700;
reloadtime=0.525;
energypershot=57;
weaponvelocity=700;
startvelocity=700;
weaponacceleration=120;
turnrate=50000;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=10000;	
soundstart=fire010;
soundhit=lashit;
SoundWater=HISS;
firestarter=50;
beamweapon=0;
guidance=1;
tracks=1;
selfprop=1;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=37;
CORVALKII=110;
CORESEEB=110;
CORMOSQ=110;
ARMCA=110;
ARMPEEP=110;
ARMFIG=110;
ARMTHUND=110;
ARMATLAS=110;
ARMKAM=110;
CORCA=110;
CORFINK=110;
CORVENG=110;
CORSHAD=110;
CORVALK=110;
BLADEW=110;
ARMACA=110;
ARMBRAWL=110;
ARMPNIX=110;
ARMLANCE=110;
ARMHAWK=110;
ARMAWAC=110;
ARMCYBR=110;
ARMDFLY=110;
BLADE=110;
CORGRIPN=110;
CORACA=110;
CORAPE=110;
CORHURC=110;
CORTITAN=110;
CORVAMP=110;
ARMRB=110;
ARMSL=110;
BLACKDAWN=110;
CORAWAC=110;
CORCRW=110;
ARMCSA=110;
ARMSEHAK=110;
ARMSFIG=110;
ARMSEAP=110;
ARMSABER=110;
ARMSB=110;
CORCSA=110;
CORHUNT=110;
CORSFIG=110;
CORSEAP=110;
CORCUT=110;
CORSB=110;
}
}
[SHODAN_LASER]
{
ID=134;
name=ShodanLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.8;
weaponvelocity=700;
energypershot=40;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=LASRHVY2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=120;
}
}
[THUNDERSTORM_WPN]
{
ID=137;
Name=HighEnergyLightning;
RenderType=7;
LineOfSight=1;
Turret=1;
Range=650;
ReloadTime=2.0;
WeaponTimer=0.7;
EnergyPerShot=282;
WeaponVelocity=1000;
Duration=6;
areaofeffect=24;
edgeeffectiveness=1.0;
SoundStart=DEMOLISH_FIRE;
SoundHit=LHITE3;
SoundWater=HISS2;
FireStarter=5;
BeamWeapon=1;
Color=147;
Color2=144;
Tolerance=2000;
Explosiongaf=fx;
Explosionart=explode5;
WaterExplosiongaf=fx;
WaterExplosionart=h2oboom1;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplashsm;
StartSmoke=1;
[DAMAGE]
{
Default=590;
}
}
[ARMANTAR_LASER]
{
ID=188;
name=High Energy Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=1300;
reloadtime=1.5;
energypershot=843;
weaponvelocity=1500;
areaofeffect=48;
soundstart=tirantarionlaser;
soundhit=lasrhit1;
firestarter=90;
beamweapon=1;
color=12;
color2=12;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=882;
}
}